Crusader Kings III

Crusader Kings III

Court Positions Expanded - UPDATED for 1.11
Showing 1-10 of 35 entries
< 1  2  3  4 >
Update: Nov 19, 2023 @ 1:55pm

Update: Nov 19, 2023 @ 1:49pm

Update: May 30, 2023 @ 4:16pm

Version 2.2.0 - One Year Later - Refining Position Effects & Aptitude with Modern CK3 (Part 1)
90% of this mod is over a year old so I will be looking at changes and additions to CK3 and seeing if any position effects or aptitudes need to be tweaked. I also feel I might need to take into account the "busy ruling" debuff that applies to certain positions and if I factored that in well enough.

- Court Herbalist Aptitude Change: Previously learning was 1.3x, it is now 1.5x. [This gives you good aptitude if you have a Herbalist or Witch with at least 14 learning and an excellent if they have 20 learning or more. (Excellent can also be achieved without 20 learning if a person has BOTH Herbalist and Witch with at least 14 learning.)]

- Master-At-Arms Aptitude Change: Removed the -5 for Lazy, increased the Craven Debuff from -5 to -10.

- Master-At-Arms Employee Effect Change: Position now provides the employee with a 10% Accolade Glory Gain Multiplier, 10% Blademaster Lifestyle XP Gain Multiplier, and a 5% Martial Lifestyle Gain Multiplier. [This actually gives the employee depth instead of just prestige payment - in real life they would gain wisdom from this role and that should be reflected.]

- Royal Armorer Employee Effect Change: Reducing the Martial Lifestyle XP gain from 10% to 5% (into parity with Master-At-Arms). Adding 10% Accolade Glory Gain Multiplier.

- Royal Tax Collector Aptitude Change: Increasing Administrator Trait value from 20 to 25 aptitude points. Increasing Max possible aptitude from Stewardship from 50 to 55. [Before you had to have a 17 stewardship + Administrator or Avaricious for Excellent, now you can get Excellent with the Administrator Trait and 15 Stewardship. This is not a job that requires a lot of wit so having the administrator trait is already a big qualifier. It will still be difficult because you need Administrator or Avaricious regardless to get Excellent it's just how much stewardship to pair it with.]

- Minor Landowners Adviser Aptitude Change: Increased base aptitude from 10 to 20, this is to help offset the "busy ruling" debuff.

- Master of the Royal Mounted Couriers Effect Change: Increased the benefits to the employer (you) for the hostile/personal scheme power multiplier. Excellent: 16% -> 20%. Good: 12% -> 16%. Average: 8% -> 14%. Poor: 4% -> 8%. [This is because I want to keep the cost high for this position since it funds the narrative.]

Update: May 23, 2023 @ 8:54pm

Version 2.1.3 - Grand Vizier and Wuzurg Framadār

Added "Wuzurg Framadār", specific to the Zoroastrian Faith, mirroring the Grand Vizier in requirements, aptitude, and benefits. Thank you to @Caloens2k1 for the suggestion! Always shoot suggestions and I might be able to get your request done and added to the mod in just a couple days like this one!

Changes to Grand Vizier (and subsequently Wuzurg Framadār) - The effects to the position holder of Grand Vizier/Wuzurg Framadār which was previously +4 diplomacy will now be reduced to +2 diplomacy with a 20% gain in diplomacy and/or stewardship lifestyle xp. Instead of giving a flat diplomacy skill boost, this position will become more immersed providing that lifestyle xp boost to incumbents who would gain substantial wisdom in the arts of diplomacy and stewardship while maintaining the position. Given this new found benefit, you should always hover over positions to learn what they provide the position holder too - as this mod strives to have both the liege and the position holder have unique boons.

Changes to Grand Vizier (and subsequently Wuzurg Framadār) - Previously aptitude was calculated by Base: 10, Stewardship 3.5x up to 50, Administrator Trait: 20, Diligent/Just: 5, Arbitrary/Profligate/Improvident: -5. Now the aptitude has changed with regards to stewardship, it is now 3.25x but up to 65 total points can be gained from stewardship. Additionally Diligent or Just now provides 10 points. So this allows you to have a "Good" Vizier if they have a 16 stewardship alone, and creates an additional pathway to get an excellent vizier WITHOUT having the administrator trait IF they have either a Diligent or Just trait. Before, it was impossible to have an excellent Vizier without the Administrator trait.

Changes to Grand Vizier (and subsequently Wuzurg Framadār) - Good Aptitude's Stress Gain Multiplier of -10% is increased to -15%.

Update: May 21, 2023 @ 3:15pm

Version 2.1.2 - Fixes & Improvements, Part Dos

All salaries of expanded court positions will reflect the in-game Coterie Legacy 1, which removes salaries for your dynasty family members.

All salaries of expanded court positions will reflect the in-game vanilla rule on obligation hooks now. If you have an obligation hook on someone their salary is cut in half for whatever position you employ them in.

Ever notice anything? Report it in Discord and I will get to it quick!

Update: May 19, 2023 @ 7:52pm

Version 2.1.1 - Fixes & Refinements, Part 1

(BIG FIX) Every Position Revoke Cost with Coterie Legacy: Every position's revoke cost has come into compliance with the Coterie Legacy that eliminates the revoke cost for dynasty members occupying the position. No more paying! I will apply the legacy boons to salaries in the next update.

Changes to Elite Imperial Exped Guard Captain: Updated AI choice value which was incorrectly treating it like a stewardship position. Removed "Elite" from the title. Now requires the person to be hired to be a Knight of the Liege. Instead of giving Dread to a Knight, which is useless, it will now give them increased Hastiluder and Martial Lifestyle experience gain!

Change to Royal Armorer: Royal Armorer will have their own prowess reward reduced from +4 to +2 in exchange for a new grant of 10% increased Hastiluder and Martial Lifestyle experience gain. Reminder this is the benefits the Royal Armorer gets themselves, not what they are giving you.

Change to Master of the Royal Mounted Couriers: They will have their own intrigue reward reduced from +4 to +2 in exchange for a new grant of 10% increased Hastiluder experience given their active horseback role. Changed their hostile and personal scheme power from being a multiplier to an additive. Instead of 10% increase of their existing it will be 10 whole points of power. Removed the requirement that they need to be a vassal, opening the position up to courtiers too.

Change to Court Herbalist: Having the Trait, Witch, will grant 20 extra aptitude points for this role. Having the Herbalist trait also provides 20 aptitude points still. Additionally this role was locked to people with the Herbalist trait, however Witches will now be able to fill the role as well even if they don't have the specific Herbalist trait.

Update: May 16, 2023 @ 6:16pm

Version 2.1.0 - "Imperial Expeditionaries & Minor Landholders"

First mod content update from Tours & Tournaments.

- Minister of Works will add 0 to 5 parochial vassal opinion. (Avg - 2, Good - 3, Excel - 5)

- Chief Herald's direct vassal opinion of 0 to 4 will be replaced with 0 to 6 glory hound and courtly vassal opinion. (Avg - 2, Good - 4, Excel - 6)

- Court Historian / Royal Chronicler will provide 0 - 2 Courtly Vassal Opinion. (Good Aptitude - 1, Excellent Aptitude - 2)

- New Position: Elite Imperial Expeditionary Force Captain "one of your most elite officiers leading a specialized contingent of highly trained imperial guards that spend their entire lives training across the Empire in all weather and terrain. They have grown a name as the lightning contingent, a testement to their ability to mix rapid speed and fierce close combat prowess and physique. Employing charge patterns with light armor allowing them to rush enemies that don't realize their fate until it's too late. This force has been known to help in the personal protection of the Emperor/Empress when they are touring longer distances or difficult terrain within the Empire or always in situations when traveling outside of the Empire." - Provides: Travel Safety, Dread Sustain, Hostile Scheme Resistance - Limit: Due to elite specialized nature, limited to Empires.

- New Position: Minor Landholders Adviser "You have decided to have a prominent voice of barons and minor landholders in your ear by bringing on a $minor_landholders_adviser_court_position$. While the minor landholders offer important insights into city development and greater loyalty in having them take role at court, other vassals of higher status take it as a slight on their influence." - Provides: Neg Courtly and Glory Hound Opinion, Positive Minor Landholders Opinion, City Building and Holding Cost and Time Reductions. - Limit: Dukes or Higher may employ this position.

Update: May 16, 2023 @ 2:16pm

Version 2.0.0

- Updated mod for the latest version of CK3.

Update: Apr 12, 2022 @ 11:33am

Version 1.7.0-Patch 1

- Spanish Updated to 1.7 thanks to @MikiSt95.

- Archivist is now Grand Archivist.

- Added localization for witch and mystic trait for positions.

Update: Apr 12, 2022 @ 10:49am

Version 1.7.0

- Added Position: Archivist - available to cultures that have one of the following traditions: Legalistic, Philosopher Culture OR have the Bureaucratic Ethos. Different from the Court Historian/Royal Chronicler by focusing beyond the court and family histories and more into the documentation and vast record keeping of the realm, peoples, and culture.

- Added Position: Court Sorcerer, for those with Witchcraft Acceptable religions. (Credit to MikiSt95)

- Changed Grand Vizier -
- Lowered Domain Tax & Levy Size Multipliers from 8% to 6% for Excellent Aptitude.
- Lowered Domain Tax & Levy Size Multipliers from 7% to 5% for Good Aptitude.
- Lowered Domain Tax & Levy Size Multipliers from 5% to 4% for Average Aptitude.
- Position Holder gets prestige gain multiplier of 20% (24 prestige a year just wasn't enough considering the position weight.)
- Just Trait now gives +5 to Aptitude for this position.

- Changed Chief Herald -
- Increased Monthly Prestige from 0.75 to 1.00, Renown from 0.10 to 0.12, for Excellent Aptitude.
- Increased Monthly Prestige from 0.60 to 0.80, Renown from 0.08 to 0.10, for Good Aptitude.
- Increased Monthly Prestige from 0.50 to 0.60, Renown from 0.06 to 0.08, for Average Aptitude.
- Position Holder gets 10% Renown Multiplier.

- Changed Master of Sacrifices -
- Increased Dread Decay Multiplier from -15% to -20% for Excellent Aptitude.
- Increased AI attractiveness (50 to 75 base value) to hire.

- Changed Royal Armorer to give the Position Holder +4 Prowess instead of +2, given their access and management of armaments.

- Changed Royal Tariff Collector -
- Independent Rulers now dislike the position holder more. (-5 to -10)
- Lowered Domain Tax Multiplier for Good from 16% to 15%.
- Lowered Domain Tax Multiplier for Excellent from 20% to 18%.
- Increase dislike from Independent Rulers for Terrible and Poor Aptitude from -3/-4 to a flat rate -5.
- Increase dislike from Independent Rulers for Average Aptitude from -6 to -7.
- Increase dislike from Independent Rulers for Good Aptitude from -8 to -9.
- Increased the max stewardship can provide towards aptitude from 50 to 70.
- Increased Stewardship from x3 to x3.25 towards aptitude. (Example: Good can be reached at 16 instead of 17 now if you don't have Administrator, Avaricious, or Overseer Traits.)


- Changed Court Canonist -
- Decreased Monthly Piety Gain from 20% to 18% for Excellent.
- Decreased Monthly Piety Gain from 15% to 14% for Good.
- Decreased Monthly Piety Gain from 10% to 8% for Poor.
- Poor originally had just piety and clergy opinion, it now also has -5% towards title creation cost too.


EDIT: AI was also slightly enhanced for a few positions to slightly increase desirability.