Crusader Kings III

Crusader Kings III

[deprecated] Nicelander's Blood Mage
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Update: Sep 10, 2022 @ 5:39am

https://github.com/theNicelander/ck3_blood_mage/pull/29

* Fixed issues with using global variables for enhancing the blood mage coven, now using set_variable rather than set_global_variable. Reported by (Abby Normal)


* Halved the chance of Blood Mage trait showing up in other characters (suggested by Fred). Was a bit too high :)

* Updated for 1.7

Update: Aug 19, 2022 @ 9:56am

https://github.com/theNicelander/ck3_blood_mage/pull/28

-Update to 1.6
- Change minimum blood mages in the dynasty requirement to level up Blood Mage coven. Now based on Fibonacci sequence, starting with 3 to found the coven, 5 for 2nd rank, 8 for 3rd, etc
- Fixed localisation issues for blood mage coven

Update: Mar 3, 2022 @ 12:31am

- Bugfix: Reports of the world being white haired. Added blood mage 9 to the white hair trait effect to combat it

Update: Mar 2, 2022 @ 12:26am

- Balanced blood mage buildings
- Made blood mage traits rely on the in-game inheritance system, rather than hard-coding it as it wasn't working as intended
- As inheritance is now more likely, blood mage traits have been balanced
- Hair colour no longer changes to white based on blood mage trait
- Eye colour now changes to red-ish at rank 4 and to white at rank 7 (named ranks)
- Updated AI to check for major decisions every 3 years and minor decisions every year

https://github.com/theNicelander/ck3_blood_mage/pull/27

Update: Feb 23, 2022 @ 12:27am

Update russian translations

https://github.com/theNicelander/ck3_blood_mage/pull/26

Update: Feb 22, 2022 @ 12:37am

Update Russian Localisation files, with files generously provided by Roy P. Drill

https://drive.google.com/drive/folders/1INwX-eF8Vh8QtxKlcG69Bjvo94Ffjj3R


https://github.com/theNicelander/ck3_blood_mage/pull/25

Update: Feb 20, 2022 @ 5:02am

Dread gain from killing Beggar McBeggarface changed to 5 from 20

Update: Feb 19, 2022 @ 1:04pm

Update thumbnail

Update: Feb 19, 2022 @ 12:45pm

- Grant blood magic, now one interaction leading to an event
- New thumbnail
- New debug options to add Lifeforce and level up Blood Mage trait

https://github.com/theNicelander/ck3_blood_mage/pull/24

Update: Feb 16, 2022 @ 12:07pm

- Spend lifeforce to permanently improve a stat by 1
- Beggar renamed to Beggar McBeggarface
- Lifedraining Beggar McBeggarface is now an intrigue challenge whether you get a negative county modifier rather than 50/50
- Can choose to heal Beggar McBeggarface instead of killing them
- Changed slightly how curing illnesses works
- Interface toast pops up to say if you succeeded or failed in increasing your blood mage power

https://github.com/theNicelander/ck3_blood_mage/pull/23