Crusader Kings III

Crusader Kings III

More Interactive Vassals
Showing 91-100 of 129 entries
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Update: Jan 24, 2022 @ 10:37pm

Increases AI difficulty

Update: Jan 23, 2022 @ 8:59am

Opinion modifier changes

Update: Jan 23, 2022 @ 8:25am

Fixes to player vassals in civil wars

Update: Jan 22, 2022 @ 11:55pm

Adds new game rules to customize MIV.

Update: Jan 21, 2022 @ 8:13pm

Adjusts custom AI empires/kingdoms frequency.

Update: Jan 18, 2022 @ 8:51pm

Fixes normal Great Wars not triggering

Update: Jan 18, 2022 @ 6:06pm

Great Wars mechanic no longer affects starting event wars (Hungarian migration, norman/norwegian invasion of england, sons of lothbrok, etc)

Update: Jan 18, 2022 @ 2:49pm

Fixes a small issue

Update: Jan 18, 2022 @ 10:07am

Tribes and clans are now noticeably more aggressive and expansionist, while feudals wage fewer wars but are more stable and often have larger sub realms that can help protect the realm

Update: Jan 17, 2022 @ 11:33pm

Strengthen AI realms