Project Zomboid

Project Zomboid

Immersive Medicine Revised --- 2.0 IN DEV ---
Mostrando 1-10 de 25 aportaciones
< 1  2  3 >
Actualización: 8 MAR 2022 a las 7:01

Actualización: 8 MAR 2022 a las 6:32

* Fixed context menu visibility when no options available

Actualización: 8 MAR 2022 a las 3:21

* Now you can drag tonometer and pulsometer by clicking on the panel's top
* Added blood volume inc/decr sandbox option
* Fixed errors after character's death
* Nerfed erythropoetin
* Fixed compatibility with The Only Cure, Algol syringes, etc.
* Fixed max pulse rate at low endurance
* Fixed syringe refilling

Actualización: 9 FEB 2022 a las 5:00

* Fixed tonometer ui

Actualización: 7 FEB 2022 a las 9:31

* Fixed error after character's death
* Updated CN translation
* FIxed opioid adiction trait
* Increased morphine effect duration

Actualización: 4 FEB 2022 a las 13:25

* Fixed COOP mode
* Fixed umifenovir effect
* Fixed opioid addiction trait
* Fixed heartbeat and blood pressure monitors spawn
* Added option that allows you to stitch lacerations with a scalpel, needle and thread

Actualización: 2 FEB 2022 a las 7:03

Actualización: 2 FEB 2022 a las 0:40

Actualización: 1 FEB 2022 a las 15:19

* Added tonometer and wristband for pulse and pressure monitoring
* Nerfed opioid addiction
* Added clean/disinfect blood bag recipe
* Added pulse system
* Added blood pressure system
* Implemented Algover-Burry index to determine blood loss (blood volume)
* Fixed duration of all drugs
* Calibrated time modifier
* Added logging for servers
* Fixed erythropoetin endurance boost
* Fixed blood loss
* Some minor improvement and fixes

Actualización: 23 ENE 2022 a las 15:21