Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

V1.048.0 Improved Localisation (no Colors)
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Update: Jan 3, 2023 @ 2:18pm

Update: Jan 2, 2023 @ 12:57pm

Update: Dec 8, 2022 @ 9:36am

Update: Nov 29, 2022 @ 10:15am

Both versions for V1.026.2, with Colors and without Colors, are now updated and have the same improvements with the latest updates for DLC: Talvisota & DLC: Scorched Earth.

Update: Jul 15, 2022 @ 11:53am

I forgot what I did there.

Update: Jun 11, 2022 @ 11:52am

Final Build for V1.022.0 with the new DLC "Talvisota"

• Conquest Units for Finland are finished
• Early/mid Doctrine Units for Finland are finished
• Early/mid Squads for Finland are finished
• Early/mid Infantry for Finland are finished
• Weapons & magazines for Finland are finished
• German/Soviet early Doctrine Units are finished
• Soviet early Infantry are finished
• Small bugfixes (soviet helmets, PaK 38(t) description)

Update: May 11, 2022 @ 12:32pm

• Minor bug fixes on many soldiers/items/vehicles
• Major bug fixes on many Doctrine unit descriptions
• Singleplayer units (for Conquest) are now finished
• Killed cyrillic descriptions for Soviet Units, now in english

Update: May 6, 2022 @ 1:16pm

Very big update this time. I want to show more clearly what type of soldiers you will receive in the buy menu. The german side is far more complicated than the soviet side. Almost half of the unit descriptions in the game files are also not used in the game and you never know which rows belongs to which unit. Infantry names in this game is a very difficult topic. More work than expected... Nevermind, I changed:

• almost all gear descriptions (helmet, caps, gear, equipment, etc)
• all infantry unit names and to show their armament and equipment

You will see now which type of armament a soldier carries. If you read:

Rifle - all bolt-action rifles (see Mosin 1891/K98k)
Carbine - all short bolt-action carbines (see Mosin 1938)
Semi Rifle - all semi automatic rifles (see G41/G43/SVT-40)
Semi Carbine - all semi automatic carbines (see SKT-40)
Auto Rifle - all full automatic rifles (see FG42)
Machine Carbine - all short full automatic carbines (see MP44/STG44)
AT Rocket - One shoot rockets (see Panzerfaust 30/100)
AT Rocket Gunner - Multiple shoot rockets (see Bazooka)

Sturmartillerie and Panzerjäger tanks are using unfortunately the same Tank Infantry Units (grey uniform) and are not separated in the game. Also, some Sturmartillerie and Panzerjäger tanks are assigned with Panzertruppe Infantry (black uniform), which is also wrong. It's a little bit complicated. This requires more changes to the game that I will not do at the moment. I changed all infantry units to the following scheme:

• [Armed Service] Role/Type of Soldier (Armament) [Arm of Service or Divison]

for example:
• [WH] Infantry (Semi Rifle) (Sturmpioniere)
• [WL] Squadleader (Auto Rifle & AT Rocket) (Fallschirmjäger)
• [РККА] MG Asst.Gunner (SMG) (Assault Sapper)
• [VMF] Marine Senior Infantry (Semi Rifle) (Coastal Guard)

On the german side:
• WH = Wehrmacht Heer = German Army
• WL = Wehrmacht Luftwaffe = German Air Force
• WM = Wehrmacht Kriegsmarine = German Navy

On the soviet side:
• PKKA = Soviet Workers and Peasants = Soviet Red Army
• VMF = Soviet Maritime Fleet
• VDV = Soviet Airborne Forces
• VVS = Soviet Air Force

Update: Mar 15, 2022 @ 1:10pm

• Many changes for the new Update 22: V1.019
• Small changes on earlier modifications

Update: Dec 26, 2021 @ 3:17am

• Small changes bug fix in dlg_mp.pot (mid/late)