Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Faulty 14 Segment Display
Se afișează 1-10 din 15 intrări
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Actualizare: 8 oct. 2023 @ 13:03

Fixed bug where pausing/unpausing during a strike animation would cause the cycling to animate twice.

Actualizare: 8 oct. 2022 @ 17:37

Fix controller support.

Actualizare: 3 iul. 2022 @ 10:39

Bundled PDF manual.

Actualizare: 23 iun. 2022 @ 21:55

Fix floating segments.
Thanks eXish

Actualizare: 1 apr. 2022 @ 6:59

Oops part 2

Actualizare: 1 apr. 2022 @ 6:56

Oops

Actualizare: 15 mart. 2022 @ 15:04

tp fix

Actualizare: 14 febr. 2022 @ 6:08

Colo(u)rblind mode

Actualizare: 2 ian. 2022 @ 16:57

Added a correct chime sound effect upon the module solving.

Actualizare: 21 dec. 2021 @ 23:24

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