Europa Universalis IV

Europa Universalis IV

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Update: Jun 30, 2024 @ 3:47pm

Update: Jun 30, 2024 @ 3:28pm

BT16

#New Additions
- (All) Updated BT from 1.33.3 to 1.37.1
- (JP) Overhauled the South Caucases
- (JP) Overhauled the Horn of Africa
- (JP) New tags in Kakheti and Talysh, along with numerous releasables
- (JP) Split the Caucasian Culture Group into Armenian, Kartvelian, Circassian, Dagestani, and Alanian
- (Chrysocyon) Added Mingrelian and Svaneti cultures, splitting Georgian.
- (JP) Added Abkhaz and Kabardian to Circassian group, Talysh to Iranian group and Ossetian to Alanian group
- (JP) Massive cultural overhaul in the Horn of Africa. Cushitic split into three. New Omotic, Oromo Groups and Agaw Groups. Over 25 new cultures.
- (JP & Velius) Tonnes of new tags in the Horn of Africa, many are releasable.
- (Velius) Added Waaq paganism in the Horn of Africa
- (Harbivore) Added flavour Silk events into the game. Silk will now start in Lucca spread to Bologna and then start to spread to other Italian states after about 50 years. Then it will appear in France around 1570.
- (Harbivore) Reworked the Austrian Unification events (previously Chocolate). They unite 99% of the time and doesn't allow Hungary to just steal Austria forever.
- (Harbivore) Changed the AI to no longer make alliances with nations 10% of their development or 5x their development. (AI make much better alliances yay now more opm allies with great powers)
- (Harbivore) Added English Marcher Lordships. Like normal marches but you can integrate them and also steal their generals
- (Harbivore) Added mercury events giving gold to 3 provinces where historically cinnabar was mined and rose to prominence during the discovery of New World gold mines in Castile, Slovenia and Serbia.
- (Dub) Added an Ayyubid Administration government mechanic to the Ayyubid Sultanate government reform, available without Winds of Change, allowing the choice of one of three interactions once every 5 years:
- Draft Mamluks: If King of Kings DLC is installed, gives a modifier for Mamluk unique units. Else, gain 1 years worth of manpower from stated provinces of unaccepted cultures of non-state religion.
- Sponsor Shayk: Gain a random 50% discounted advisor of skill level 2/3 depending on if monthly income is below/above 35.
- Grant Iqta: Gain a general with current army tradition + 25.
- (Dub) Ayyubids can now take the Nobility estate privilege to recruit Mamluks
- New idea sets for the following nations:
- (Dub) Cascadia
- (Dub) Magdeburg
- (Jackkade) Khemi
- (Dub) Bulgaria
- (Dub) Lovech
- (Dub) Vidin
- (Dub) Karvuna
- (Dub) Rheinland
- (Hadiros) Overhauled Australia
- (Hadiros) Massive cultural overhaul to Australia, added 32 more cultures to the Aboriginal group for a total of 39 cultures. Added New Northern Aboriginal group with 24 cultures.
- (Hadiros) Added Lagau Ya (Torres Strait Islander) culture to the Pacific group
- (Hadiros) Added new building artwork and names for Aboriginal native buildings (no longer using North American buildings that make no sense)
- (Dub) Added new government mechanic/mission reward to disable absolutism loss from assigning seat to Parliament. Currently, it is only used in Bulgarian missions and in Byzantine Resurgence.
- (Dub) Added an Island of Venice province triggered modifier for Venice, making it much harder to siege without a blockade on it to compensate for it not being an island in BT.
- (Dub) Integrated the Internal Politicks addon to BT16, with almost all its features & tweaks. Included, but not limited to:
- Absolutism now reducing estate loyalty equilibrium by up to -20% at 100 absolutism
- Seizing land now incurs a -20%/-15% estate loyalty equilibrium malus for 5 years
- Being over governing capacity now increases corruption
- New estate privileges to help players in a bind where they cannot revoke privileges due to absolutism
- An overhaul to governing capacity & corruption modifiers
- The Peasants estate for Scandinavian nations and peasant republics (Planned to integrate with Bulgaria and Ukraine eventually)
- The ability to pick between each and every estate's agenda in diets (Somewhat done by vanilla, but in a roundabout breakable way)
- (Dub) Integrated the More Buildings addon to BT16, with almost all its features & tweaks. Included, but not limited to:
- New buildings for navy, military, production, taxation, as well as new manufactories and other governance buildings such as roads and canals
- Some buildings have been reworked, as area-wide buildings were cut and remade into other types of buildings such as alternate manufactories
- Vanilla's temple building is also no longer the tax building, now increasing missionary strength and decreases culture conversion cost in the province
- In addition, the AI will_do's have been massively overhauled in order to allow for a more intelligent and competent AI
- (Dub) Added a Ruthenian Mission tree. Features include:
- Conquest missions spanning Siberia, Russia, Ruthenia, Poland, Finland, Baltics, Pontic Steppes as well as Caucasia.
- Flavour missions expanding akin to what the Russian Domination tree does, focusing on internal matters of Ruthenia such as production, religion, development, estates, court, army (Streltsy + Cossacks) and more
- The mission tree results in mechanics available to Russia becoming available to Ruthenia as well in some ways, such as the Finnish PU subject, the Serfdom chain, as well as government reforms
- (Harbivore) Added a new mechanic: Development Points
- This mechanic replaces the use of monarch points to develop provinces.
- Dev Points are only ever directly generated from buildings, they are modified by several factors on a provincial level and a national level. Examples are: -being at peace -ideas -90% manpower -prosperity -overextension
- They are spent in the same way monarch points were previously used
- There is a maximum amount that can be stored at once, changed by gov rank, ideas and adm tech. If a nation goes over their limit they are automatically spent
- (Harbivore) Added silver as a tradegood
- Existing gold provinces throughout the world were considered and looked over to see whether they produced silver or gold
- Tooltips and localisation concerning gold were tweaked to reference 'Precious Metals' instead, where appropriate
- (Harbivore) Added a Mines of Upper Hungary goods produced modifier in the Upper Hungary Area (Modern Slovakia), improving the Hungarian economy and showing how they produced 25% of Europe's silver at the time
- (Dub) Created 10 (11) additional buttons, present in the Country Court screen, that allows you to spend excess monarch points to gain countrywide modifiers
- Note that there is a tooltip bug whereif you have modifiers that give a net 0 on monarch point gains/losses, the UI will not indicate you have these modifiers. This is unfixable
- (Dub) Added Rambert II von Walsee to Rijeka, finally giving Rijeka its proper ruler
- If Rambert II dies childless, Rijekan domains will be inherited by Styria/Austria, whoever is the main overlord, as happened historically with Frederick III inheriting it in 1466
- (Dub) Added one of the longest reigning monarchs in history: Bernard VII von Lippe, to Lippe. Born December 1428 and inheriting his throne before his first birthday, he ruled Lippe until 1511
- (Dub) Implemented ruler genetics with personality: If your ruler has a particular personality, there's a 50% greater chance your heir will get one of their personalities when they come of age
- (Dub) Added Native mechanics to Arabian and Somali OPMs. Somali tribes with more provinces share this mechanic, but have multiple provinces
- (Dub) Added two new tags in the Balkans: Lovech (LVC) replacing the Bulgaria tag that existed in Lovech prior, and Prilep (PRL), a releasable in North Macedonia
- (Dub) Also retooled the starting setup to account for no Bulgaria tag at game start, letting you form Bulgaria
- (Dub) Added a Bulgarian mission tree availab

Update: Mar 22, 2022 @ 6:18pm

BT15.0.1
#New Additions
- German Localisation updated for BT15 (thanks to Malcador)
- Because of a missing '*', it is now updated to 1.33.3

#Bugfixes
- Added missing adjectives for EGL and SRN
- Fixed bugs with events for Fate of the Crimean Khanate chain
- Fixed bugs with events for Genoa and Ottomans
- Fixed a bug with Anglo-Ireland having female names for male rulers
- Fixed a bug where BRX had wrong primary culture
- Fixed a bug where RAM had wrong primary culture
- Fixed a bug where Mandeaen did not have a harmonised modifier for Confucianism
- Fixed a bug where Syriac Culture Group did not have an assimilation modifier for Mughals

#Tweaks and Balance
- Tweaked some adjectives for minor French tags
- Upgrading CoT's to tier two and tier three now require 16 dev and 40 dev respectively
- 1099 (Socotra) is not Nestorian
- Removed area governing cost from Gates of Nineveh
- Winmerged 01_monuments.txt to update vanilla triggers and modifiers into BT where they changed
- Mandaeans can no longer be converted by Muslim propogate trade mechanics (since they are the Sabian People of the Book)
- General update and clean up of 00_religion.txt

#Localised naming
- Added a Turkish name for 6096 (Samos)
- Fixed an encoding error with syriac_group.txt

#GFX
- Update the province view monument screen (thanks to Hadiros)
- Added new Alawite symbol for Church Power mechanic (thanks to Schoko) though may not yet work as intended

Update: Mar 18, 2022 @ 7:29am

BT15
#New Additions
- Total Overhaul to the Levant and Mesopotamia regions.
- New Druze Religion and mechanics
- New Yazidi Religion and mechanics
- New Alawite Religion and mechanics
- New Mandaean Religion and mechanics
- New Nestorian Religion and mechanics
- New Assyrian, Aramean and Mandaean Cultures in a new Syriac culture group, replacing the old Syriac culture
- New Turkoman culture representing the unsettled Oghuz people in Mesopotamia, including the rulers of the Black and White Sheep Turkomen
- New tags across Kurdistan, including three Yazidi nations, mostly guaranteed by the regional powers
- Basra independent representing the al-Muntafiq ruling the area, later ruling most of Lower Mesopotamia
- Iraq renamed to Baghdad to represent the Qara Qoyunlu dynasty ruling there in rebellion against Jahan Shah, with two events to help stimulate historical outcomes
- New Palestine and Transjordan tags as releasable, along side Lebanon and Syria
- New Great Projects
* Beaune Hospices
* Burkhan Khaldun
* Canterbury Cathedral
* Castle Rock
* Cathedral of the Holy Cross
* Citadel of Aleppo
* Divrigi Great Mosque and Hospital
* Diyarbakir Fortress
* Erbil Citadel
* Gates of Nineveh
* Great Mosque of Aleppo
* Great Mosque of Kufa
* Imam Ali Holy Shrine
* Lalish Valley
* Painted Churches of Cyprus
* Pelourinho
* Pont du Gard
* Saint Catherine's Monastery
* Valley of the Temples
* Venetian Arsenal
* Umayyad Mosque
* York Minster

#Bugfixes
- Lots of bugfixes, many likely forgotten to be recorded
- Fixed numerous bugs with positions
- Fixed a bug where NZZ had umbrian as its primary culture
- Removed an unconnected core of Transylvania on Temes
- Removed occurances with areas with duplicate names/unnamed

#Tweaks and Balance
- Cultural set up of the Levant and the Mesopotamia updated
- Religious set up of the Levant and the Mesopotamia updated
- Renamed Mashriqi (Arabic Group) to Mesopotamian
- Updated (though no new) Trade Nodes and Companies in the Levant and Mesopotamia to correspond to new borders
- Renamed Basra to Baghdad and adjusted connections of the trade node
- Updated Trade Goods throughout the Levant and Mesopotamia to better represent the local industries and agriculture
- Updated, renamed, and new areas added throughout the Levant and Mesopotamia
- Updated the terrain set up of the Levant and Mesopotamia to be more accurate
- Added Latin Empire tags and some Shattered Europe tags to no longer be revoltable

#Localised Naming
- Full naming in the Levant for british.txt (English), french.txt (French), germanic.txt (German), latin.txt (Italian), iberian.txt (Spanish), portugese.txt (Portuguese), brazilian.txt (Brazilian Portuguese), roman.txt (Ancient Latin), turkish_g.txt (Turkish), turko_semitic.txt (Arabic)
- Some naming in the Levant for old_egyptian.txt (Ancient Egyptian), phoenician.txt (Phoenician), egyptian_group.txt (Coptic Egyptian), kurdish.txt (Kurdish), aramaic.txt (Aramean), armenian.txt and cilician.txt (Armenian)
- Full naming in Mesopotamia for turko_semitic (Arabic), turkish_g.txt (Turkish), kurdish.txt (Kurdish) in Mesopotamia
- Some naming in Mesopotamia for turkoman.txt (Turkoman) in Mesopotamia
- Near full reorganisation of germanic.txt (German) by Arga and myself
- Some new naming in germanic.txt (German) for Russia and Ruthenia (thanks to Fatharitan)
- Some naming all over the place for aramaic.txt (thanks to Arga)
- Full naming in Southeast and Northeast in british.txt (British English) thanks to Alexious
- Some naming all over the place for turko_semitic.txt (Arabic) thanks to Fatharitan
- Some naming for somali.txt (Somalian) thanks to Arga
- Tonnes more korean_g.txt (Korean) for all over East Asia thanks to Flandre Scarlet

#GFX
- New flags for new tags in Mesopotamia
- Updated flags for prior Kurdish states, plus the repurposed Baghdad and Basra
- Tweaked the interface gfx for Great Projects Tab

Update: Feb 22, 2022 @ 9:30am

BT14.1.3
#Bugfixes

Hopefully resolved crashes - for sure the 12th Nov 1444 one.

Update: Feb 14, 2022 @ 6:55pm

BT14.1.2
#Bugfixes
- Fixed a bug where the Bavaria formation decision was impossible due to vassals being too large
- Fixed a bug with the Jerusalem formable decision
- Fixed a bug with the BT pretender.txt file
- Fixed a bug with happy Clergy causing unrest
- Fixed a bug where some code had accidentally been removed from 00_on_actions.txt

#Tweaks and Balance
- Removed Carpathian German culture from Tirgoviste and Campulung after further looking at the extent of Germans in Wallachia
- Changed the primary tag of Walloon from Hainaut to Liege since Hainaut is not a Picard tag

#Localised Naming
- Added albanian.txt as a dummy file so that vanilla naming does not overwrite BT illyrian.txt
- Added naming in dutch.txt and flemish.txt for Low Countries and North Germany (thanks to gijs)
- Updated byzantine.txt with contributions from Andreas Cynicus

Update: Feb 5, 2022 @ 4:16pm

BT14.1.1
#Bugfixes
- Fixed a bug with a wrong reference to GAU rather than VOR causing Austria to see the world
- Fixed a bug with positions in the US with a port in the wrong province
- Fixed a bug with positions in Neumark
- Fixed a bug where excess " led to German localisation not functioning correctly

#Tweaks and Balance
- Updated German Localisation slightly

#Localised Naming
- Fixed a bug where 5306 was 5309 in byzantine.txt

Update: Feb 4, 2022 @ 7:14am

BT14.1
#New Additions
- North American 1444 Political set up now updated to the new vanilla tags and tribal territory set up
- Tweaked North American province map (no new provinces) to align with rivers what should line with rivers
- Updated the North American culture map to add the new cultures and fix a few obvious innacuracies
- Added modifiers for the following monuments:
* Ishiyama Hongan-ji
* Mahabodhi Temple
* Meenakshi Temple
* Old Summer Palace
* Potala Palace
* Red Fort
- New full German localisation thanks to Malcador!
- New event to dynamically add Centres of Trade in the Americas (thanks to Dub)

#Bugfixes
- Fixed a bug where there were two "Meductic" in New Brunswick
- Fixed a bug where Eluthera (5574) was connected to an unused province
- Fixed a bug where Dresden (61) would get Meissen Porcelain instead of Meissen (8276)
- Fixed a bug where a Hanseatic mission wanted an old trade_node
- Fixed a bug where Clergy and Burghers were missing a -2 unrest modifier for being angry
- Fixed a bug where RHN missed localisation
- Fixed a bug where LAO and RHM history files were encoded wrong
- Fixed a bug where there were ; instead of # in area.txt
- Fixed a bug where BAV couldn't be formed due to vassals being too big
- Fixed a bug with apostolic rebels
- Fixed a bug where most shattered start tags were unlocalised
- Fixed a bug where Jerusalem was not releasable by end-game tags or the Pope (thanks to Dub)
- Fixed a bug where YKK is missing localisation
- Fixed a vanilla bug with the tooltip IMPERIAL_NO_INCIDENT_TITLE_TOOLTIP
- Fixed a bug in dynamic naming for Portuguese and Brazilian cultures due to a stray quotation mark
- Fixed a bug with Maine being annexable by Provence as soon as game starts
- Fixed a bug with the encoding in 8474
- Fixed a bug where East Celebes area was called Makassar despite not owning Makassar
- Fixed a bug where Indonesian minors could not complete all trade missions
- Fixed a bug with some positions in India and Tasmania
- Fixed a bug where reforming Austria did not give the Archduchy reform
- Fixed a bug that spammed the error.log related to Aboriginal tags

#Tweaks and Balance
- Nerfed the Torre del Oro again
- New image for the Ise Grand Shrine added
- Tweaked modifiers for Solovetsky Monastery and Pyramids of Meroë
- Allowed use of Schonbrünn Castle even if Vienna is not the capital as long as country is still Emperor
- Renamed the new "tionontate" (a name from.. AC Valhalla it seems...?) to Eire, one of the dominant western Iroquioan tribes
- Tweaked events relating to Austrian Succession (thanks to Pieter / Pbhuh)
- Added Austrian as accepted culture for PSS
- Added Romansch as accepted culture for GHB
- Added Bavarian as accepted culture for TIR
- Renamed CND from "Candar" to "Jandar" after discussion with VLinderman and Chrys
- Tweaked a tonne of positions in the Low Countries
- Tweaked hydraulic rights modifiers to match BT changes in terrain balance
- Tweaked the cost for centralising state, please do respond about balance thoughts here
- Tweaked a few defines that had not been adjusted for development doubling
- Updated an issue with the descriptors
- Tweaked the river flowing to the sea in Ayasoluk
- Tweaked some of the terrain around the Carpathians to include a few mountains and more hills.

#Localised Naming
- Added full naming in germanic.txt, west_slavic.txt (Polish), east_slavic.txt (Russian), ruthenian.txt (Ukrainian) and lithuanian.txt for Ruthenia
- Added full naming in latin.txt (Italian) for Anatolia (thanks to Alexious and Fatharitan)
- Added full naming in east_slavic.txt (Russian) for Russia, Urals, Pontic Steppe and Caucasia (thanks to Alexious)
- Added full naming in germanic.txt (German) for all of historic German Empire borders (thanks to Arga)
- Removed broken "š" character from a number of files
- Donauwörth is now called Donauwörth for Donauwörth. Donauwörception
- Added a French name for Corycus province which Cyprus owns at the start date
- Added naming in west_slavic.txt (Polish) for Carpathia so it is now 100% complete (thanks to McLurr)
- Added lots of naming in korean_g.txt in multiple regions (thanks to Flandre Scarlet)
- Added naming in germanic.txt for Britain, Ireland and Central America (thanks to Arga)
- Added naming in east_slavic.txt (Russian) for Balkans and Anatolia make(thanks to Arga)
- Added naming in byelorussian.txt in multiple regions (thanks to Fatharitan)
- Added some naming in SWI.txt (thanks to Arga)
- Added the Armenian naming to armenian.txt (previously just in cilician.txt)
- Fixed an incorrect ID for Russian Australia
- Tweaked a few names in a few files for a few provinces in the Pontic Steppe
- Tweaked a few names in carpathian.txt (Hungarian) in Carpathia and the Balkans

#GFX
- Updated flags of ARM, CIL, EFR, KUR, LIT, POL, TRE

Update: Jan 2, 2022 @ 10:59am

BT14.0.7

#New Additions
- Added modifiers for the following monuments:
* Lighthouse of Alexandria
* Meroe Pyramids
* Teotihuacan
* Walled City of Shibam

#Bugfixes
- ** FIXED BOTH CRASHES ** (thanks to all those who have helped to work out what it was, in particular Dub)
- Fixed adjacencies to non-existing provinces that could cause crashes when natives migrate (fixed date crash)
- Fixed positions in SEA that could cause crashes when hovering nearby after ships built (hover region crash)
- Fixed a bug where the Torre del Ore was hella overpowered
- Fixed a bug with the gc_ara_italy mission (thanks to Dub)

#Tweaks and Balance
- Tweaked the culture requirements for the Pyramid of Cheops
- Tweaked national idea requirements so that tags in Cascadia/Alaska/California get Northwestern Native Ideas (thanks to Dub)

#Localised Naming
- Added a tonne of naming to british.txt (British English) for the Deccan and Western India
- Added some naming in czech.txt to overwrite west_slavic.txt
- Added full naming in germanic.txt, west_slavic.txt, czech.txt and slovak.txt for the three Silesia areas
- Tweaked some naming in hawaiian.txt
- Added some naming in armenian.txt and cilician.txt for Caucasia and Mesopotamia (Forgot to put in Armenian, will for next update)

Update: Dec 21, 2021 @ 12:04am

BT14.0.6

#New Additions
- Added modifiers for the following monuments:
* Santiago de Compostela Cathedral
* Segovia Alcazar
* Mosque-Cathedral of Córdoba
* Torre del Oro
* Mont-Saint-Michel
* Palace of the Popes
* Aula Palatina
* Herrenhausen Gardens
* Sanssouci
* Schönbrunn Palace
* Solovetsky Monastery
* Saint Basil's Cathedral
- Added IST tag for Istrian culture, representing the March of Istria (thanks to Donlad)
- Added Istrian and Forlivesi ideas (thanks to Donlad)
- Added Aquelian ideas (designed by 6yo, updated by Donlad)
- Begun the process of adding new tags from Vanilla to North America (Roughly finished Alaska, Canada and New England)
- Begun the process of adding Tribal territories to North America (Roughly finished Alaska, Canada and New England)

#Bugfixes
- Fixed a bug where two pixels existed for Oahu near Fiji
- Fixed a small bug in the Polish mission tree
- Fixed a bug with adjacencies in Hawaii
- Removed stray references to MST
- Fixed a bug in gc_cas_spa_expel_moriscos with province highlighting (thanks to Dub)
- Fixed issues in khmer_empire_nation (thanks to Dub)
- Fixed some issues in MND_Khmer_Missions (thanks to Dub)
- Readded BT Siamese and Cambodian missions which has accidentally been removed in a previous version (thanks to Dub)
- Fixed a bug where forming Siam led to getting generic missions (thanks to Dub)
- Fixed missing Siebenburger flag
- Fixed a bug with Nancy's positions
- Fixed a bug with VIL, LAI, VNL, HAW, MAU, OAH and KAA not having correct primary cultures
- Coptic culture can now *actually* use the Pyramid of Cheops
- Fixed a bug where new graphicalculturetypes were not added to any culture in BT

#Tweaks and Balance
- Hopefully allowed Reformed and Protestantism to have 5 CoR as was previously intended
- Nerfed a few BT monuments
- Removed Lincoln Cathedral, will be replaced with two other monuments later on
- Updated Unite The Celts decision as to not spam the screen with the decision (thanks to Hadiros)
- Update adjective for FRL (thanks to Donlad)
- Updated parliament names for FRL, IST and JER (thanks to Donlad)
- Added IST cores to Istria
- Unique dynasty names for Istrian (thanks to Donlad)
- Mount Athos & Ecumenical Patriarch modifiers are no longer present if Leviathan is installed, as the modifiers are now given to monuments (thanks to Dub)
- Institutions that had tech-group-specific spread added to them by Draiocht now also take aboriginal & polynesian tech groups into account, both following South American old 250% tech penalty (thanks to Dub)
- Changed Tenerife's base capital to "Anazo", rather than just "Tenerife"

#Localised Naming
- Added a tonne of naming in germanic.txt for all around the world (Thanks to Arga)
- Added a tonne of naming in korean_g.txt for all around the world (Thanks to Flandre Scarlet)
- Added a tonne of naming in west_slavic.txt (Polish) for North Germany (thanks to Heinith)
- Added a tonne of naming in berber_group.txt for the Maghreb and neighbouring regions (Thanks to Arga)
- Added a tonne of naming in east_slavic.txt (Russian) for North Germany, South Germany, Poland and Carpathia (Thanks to Fatharitan)
- Added a tonne of naming to iberian.txt (Castillian Spanish) for Alaska and Polynesia (Thanks to Alexious)
- Added a tonne of naming to british.txt (British English) for the Deccan and Coromandel
- Added a berber.txt dummy file so that Zenati used berber_group.txt naming