Portal 2

Portal 2

Fabulous Blue
Viser 1-6 af 6 forekomster
Opdatering: 1. dec. 2021 kl. 5:00

made the faithplate animate faster
raised the rubble in broken habitat room, hopefully even less people will be able to just jump on top of it and cheese/slide off to full reset

Opdatering: 29. nov. 2021 kl. 14:09

somehow managed to miss catapults not animating for a couple of months lol
might update again smh to make them a bit faster, now that I payed attention to them

Opdatering: 27. nov. 2021 kl. 13:18

lighting improvement(?), changed some textures to go along with it
got tired of seeing ugly underside of the second room
remembered that Valve made one of the plywood texture portalable smh
people were trying to walk on a pertruding piece of sphere in the third room that's kind of in a way of solution, but not enough to be bad, so I made it solid for all you sphere walkers
also improved some holes in the sphere so it's easier to shoot out if you really have to smh
got tired of people shooting lightbridge from the weird broken walkway on the second floor of habitat, so it accidentaly broke and fell oops
according to seamen the door handle should rotate in the other direction, also made it a bit louder
made the main easter egg even easier to get, made the panel that falls off more obvious and not so dark at the back
moved some slightly misaligned vines
added nonexistent wind, so you dont get windy from other maps

Opdatering: 18. nov. 2021 kl. 11:34

Dumbed down the second room a bit more: +1.5 seconds on timers, and portal placement help with X overlays and portal magnets, so hopefully people will stop hitting their heads on everything.
Added an additional savespot when you reach the maximum height.
Made the easter egg ceiling button easier to activate, there's now a simple trigger.
Fixed people getting saved inside a wall in the third room.
Hopefully, also fixed cheats coming up in chat. At the very least it won't happen all the time and only if cheats were actually on before, but hopefully won't come up at all.

Opdatering: 12. nov. 2021 kl. 6:25

"Accessibility" update.
Added a lip in the first room to catch the newbs who can't bounce twice.
Increased the length of the timers by 3 whole seconds, had to really channel a toddler with a controller but I can still see someone struggling.
Fixed Valve's bad decisions on info_placement_helper implementation, they should mostly work correctly now most of the time in most places.
Removed the moss from the very first blue floor, to have the consistent lore of moss not growing on gel in 4 places.

Opdatering: 10. nov. 2021 kl. 3:47