Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarf Thunderbarge - Radious Submod + Tweaks + Fixes
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Actualización: 11 JUN a las 19:53

General
- Touched up Thunderbarge's unit card art.
- Touched up Wrath of Thunder (Thunderbarge)'s unit card art.

Actualización: 3 JUL 2024 a las 22:43

General
- Various Localization changes and fixes
- Various consistency changes
- AI Usage Group for all Thunderbarges changed from flying_ranged_bomber_highvalue to a custom flying_ranged_highvalue
- Unit spacing for all Thunderbarges adjusted
- Karaz-a-Karak Airfield building now gives all Thunderbarges an Upkeep reduction and its localization now also reflects this (this was a bug in the main mod)
- Deleted unnecessary data

Thunderbarge
- No longer recruitable from the Karaz-a-Karak Airfield building
- Upkeep reduced from 225 to 220
- Health decreased from 4640 to 4240
- Armour decreased from 132 to 122
- Melee Attack increased from 47 to 54
- Melee Defense increased from 13 to 18
- Charge Bonus decreased from 50 to 48
- Leadership decreased from 85 to 80
- Melee Weapon Damage increased from 100 to 128
- Melee Armour-Piercing Damage decreased from 100 to 40
- Various Ranged damage changes (too complicated to list out individually since the unit has like 12 sources of ranged fire)
- Removed Thunderbarge Bomb ability
- Removed Death From Above from unit info bullet points

Wrath of Thunder (Thunderbarge)
- Recruitment Cost decreased from 2300 to 2250
- Upkeep reduced from 275 to 235
- Health decreased from 5040 to 4640
- Armour decreased from 140 to 132
- Melee Attack increased from 50 to 58
- Melee Defense increased from 15 to 20
- Charge Bonus decreased from 56 to 54
- Leadership decreased from 95 to 85
- Removed Cause Fear passive
- Removed Cause Terror passive
- Removed Cause Terror unit info bullet point
- Added Armoured unit info bullet point
- Melee Weapon Damage increased from 100 to 128
- Melee Armour-Piercing Damage decreased from 100 to 40
- Various Ranged damage changes (too complicated to list out individually since the unit has like 12 sources of ranged fire)
- Removed Thunderbarge Bomb ability
- Removed Death From Above from unit info bullet points

Malakai Makaisson
- Custom Battle Cost increased from 1000 to 1400
- Upkeep Cost reduced from 155 to 145
- Health increased from 4100 to 4550
- Armour increased from 26 to 118
- Melee Attack increased from 38 to 44
- Melee Defense decreased from 40 to 36
- Charge Bonus increased from 14 to 25
- Leadership increased from 72 to 75
- Magic Resistance increased from 25% to 30%
- Now has 15% Missile Resistance
- Melee Weapon Damage increased from 60 to 150
- Melee Armour-Piercing Damage increased from 220 to 280
- Melee splash entity count increased from 5 to 6
- Bonus vs Anti Large reduced from 30 to 15
- Ranged Weapon Damage decreased from 9 to 6
- Ranged Armour-Piercing Damace decreased from 14 to 12
- Marksmanship Bonus reduced from 70 to 60
- Reload Speed increased from 4 to 5
- Projectile Penetration decreased from Medium to Very Low
- Ammunition increased from 18 to 20
- Added Big Booms ability (It was added to the Master Engineer hero by Radious, therefore Malakai should have it as well since that's what his abilities copy from)
- No longer has the Unbreakable passive
- Removed Anti-Large unit info bullet point
- Removed Unbreakable unit ino bullet point
- Added Damage Dealer unit info bullet point
- Added Armoured unit info bullet point

Malakai Makaisson (Spirit of Grugni)
- Upkeep reduced from 275 to 235
- Custom Battle Cost of Spirit of Grugni reduced from 1000 to 800
- Health increased from 4550 to 4650
- Melee Defense increased from 13 to 23
- Leadership increased from 80 to 87
- Magic Resistance increased from 25% to 30%
- Now has 15% Missile Resistance
- No longer has the Unbreakable passive
- Various Ranged damage changes (too complicated to list out individually since the unit has like 12 sources of ranged fire)
- Removed Thunderbarge Bomb ability
- Removed Extra Powder passive ability (This was an unusable passive by the mount version of Malakai due to his Spirit of Grugni lacking explosive damage, yet still had the ability attached)
- Removed Death From Above from Spirit of Grugni's unit info bullet points

Aside a more well-thought out rebalancing this time around, I've adjusted a couple things that are pretty important for the Thunderbarges. Firstly, it now uses a custom AI Usage Group table that should allow the AI to better utilize the ranged prowess of these units, originally they'd often just resort to melee which is a problem in the main mod. Secondly, all Thunderbarges now have 360 arc fire, this should not only further help the AI utilize Thunderbarges when combined with its custom AI Usage Group, but it's also convenient for the player since, originally, the Thunderbarges always wanted to line up its front to enemies, now it'll no longer change directions unless a player explicitly orientates it first hence making it far easier to broadside fire and get the most out of its damage.

Actualización: 11 MAY 2023 a las 16:00

Malakai Makaisson

  • Now includes a skill dump just like any other Radious lord and hero.

Actualización: 6 FEB 2023 a las 23:23

General

  • Non-RoR Thunderbarges can now potentially spawn in Dwarf rebellion armies

Actualización: 8 FEB 2022 a las 7:52

Actualización: 9 ENE 2022 a las 3:28

Actualización: 9 ENE 2022 a las 3:09

Actualización: 8 ENE 2022 a las 19:52

Actualización: 12 NOV 2021 a las 9:43

- Corrected the cdir_military_generator_unit_qualities_tables to Radious' logic so AI actually recruit the units.

Actualización: 11 NOV 2021 a las 14:36