Wreckfest

Wreckfest

Diddy Kong Racing Track Pack
Viser 21-28 af 28 forekomster
< 1  2  >
Opdatering: 6. nov. 2021 kl. 6:42

Map 3's lighting was wrong, not sure how this happens. Map 2's tunnel AI will now not grind the walls on the 90° turn. First turn should also flip less cars. It also has a dino now too as the original had one but I forgot to copy.

Opdatering: 6. nov. 2021 kl. 6:26

Jungle falls, bots really don't like the trees on this one I might want to add a treeless alternate but as of now Normal it is.

Opdatering: 5. nov. 2021 kl. 11:11

Floating tree again, not sure how.

Opdatering: 5. nov. 2021 kl. 11:05

One thing fixed one thing breaks, loading especially.

Opdatering: 5. nov. 2021 kl. 10:59

Floating tree, had to be.

Opdatering: 5. nov. 2021 kl. 10:55

Light of Ancient Lake was weirdly off, arrows weren't two sided.

Opdatering: 5. nov. 2021 kl. 10:39

Fossil Canyon with changes aplenty: The jump entering the tunnel was smoothed neither player cars nor bots enjoyed that one. The stump area was smoothed to the extreme noone likes triangle hell. The lower path entrace was made wider to easier drive into so it's actually viable to drive in there. Bots seem to not use it though it is pathed out. Also various smoothes, water resets unfortunatly the bots just crowd up there and dive to never return, only option no way around it. The sun I left in because it's decent looking, the second time around when I add weather and so I'll add the skybox too.

Opdatering: 4. nov. 2021 kl. 14:52

Everything changed, because it's new!
Sand to grass should have transitions but they have to be done manually. I'll go through them all a second time once I get all car tracks converted. Same with shadows under trees, I really didn't like fake shadows next to actual ones. Maybe smaller ones but not right now.