Garry's Mod

Garry's Mod

ph_city
Showing 1-6 of 6 entries
Update: Feb 8, 2015 @ 6:24pm

Added
+the update that I didn't actually add last update

Update: Feb 8, 2015 @ 6:07pm

Added
+added onto the hotel
+added a scafolding outside the buildings
+altered the lighting in the basement of the combine security area
+added info_spotlights to select few lights
+removed the sickly green glow inside the resturaunt
+MORE PROPS
+MORE DETAIL
+added onto the credits room (still not finished)
+doors are now models, rather than brushes
+map now has its own icon, so it can stand out

Removed
-removed light switch in basement
-door in hotel leading to staircase

Fixed
*doors clipping with walls when opened
*balcony railing inside upstairs apartment
*exposed nodraw texures in sewers

Other
}changed map name to ph_city_v7

Update: Jun 7, 2014 @ 7:30pm

Mainly I expanded the sewer
I also fixed bugs
Oh yeah, you can access a w.i.p. Credits room
Map name is now ph_city_v6

Update: May 25, 2014 @ 10:18pm

-Map name is now ph_city_v5
-added a few more props
-a lock broke...
-added a new platform
-hotel outside looks prettier

Update: May 25, 2014 @ 7:29pm

-Added new spawn points
-changed the lighting
-added to the skybox
-fixed the roof textures
-changed map name to "ph_city_v4"

Update: May 25, 2014 @ 5:23am

First upload to workshop