Call of Duty: Black Ops III

Call of Duty: Black Ops III

[ZM] All-around Enhancement v3.1.3
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Actualizare: 1 mai 2023 @ 3:58

Update 2.5.1

AAE can now work in BOIII's dedicated server, but the config file of the AAE dedicated server is required to ensure that AAE can work correctly, download link:⁠ https://discord.gg/A3etcuYzhe
Fix the problem of the fx light source of electric cherry
Remove useless fx in the mod
BO4 Pack-a-Punch Repack multi-language compatibility bug fix
Hide unhidden hud when video cutscene loads
Fixed a script error issue with The Slender Experience
Remove useless strings precache
Ray Gun and Argus crosshairs changed to Annihilator crosshairs
Added automatic bot join command for dedicated servers
Disable the official gum machine script if the current map contains unofficial custom gum machines
Remove useless scripts in the mod
Remove Sparrow and BlackCell
Add compatibility support for Hijacked Remake
Fixed some maps crashing after successfully loading the map
Adjustment of spawn location of mystery box shared weapons
Reset all TF options for everyone when using the current version for the first time
Melee animation strength optimization
Disable Time-based perk loss when holding Near Death Experience, Aftertaste, Self Medication
Disable Time-based perk loss when teammate has Near Death Experience, Phoenix Up
The loading progress bar is currently enabled in solo by default

AAE chat commands can now be used in the BOIII's dedicated server
Open the game console and enter the following command:
say ./a/3

Actualizare: 2 apr. 2023 @ 9:08

Update 2.5

Gun Game
Revelation Super EE are unlocked by default(Car Headlight EE)
You can choose to use the loading bar to load the map from the TF options
Fixed an issue where loading images for custom maps were not loading correctly
Added drop animation for nuke power-ups
Players will now see a respawn prompt after joining mid-game
Fixed an issue where invisible weapons in mystery box would take away the player's current weapon
Spectator respawn logic rewritten
Fixed some maps where the hud was not working correctly when the 8 players option was enabled
Added hit mark sounds from Battlefield 1, Battlefield V, Titanfall 2
Added traditional COD movement animation(by OMA Moding)
New UI Style
Remove FPS cap
SoE now uses shadowman announcer
Rev now uses Dr. Monty announcer
Slightly enhanced Thunder Wall and Blast Furnace
Lucky Crit chance increased again
Bank and Weapon Locker loading logic fixed
Added AAT support for Staff(Origins only)
Fake Liquid Divinium notifications
Perk machine bump sound(Vertasea)
Added map name and info to pause menu
Increased brightness of smoke on zombies during the One Inch Punch upgrade step in Origins
4 Weapon mule kick
Fixed an issue where the buckle in the middle of the Peacekeeper MK2 Fast Extended Mag was invisible
BO2 campaign low health sound effect
Smarter bots (added to TF options)
Display of total number of online players in BO3
New inspection animation: Thunder Gun, Zeus Cannon, Heliacal Incandescence, Bootlegger, Ein Sten, Writ of Shamash, Ray Gun Mark 3, Eris
Fixed an issue where the GobbleGum machine was not spawning gum balls correctly
Added zone announcer support(All 3arc maps, Call of The Dead, Leviathan, DER RIESE: DECLASSIFIED)
Added countdown hud for Money Leak, Dwarfs, Pixel World (gambler stuff)
Complete random weapon attachment and camo option
Roamer and equipment hud are handled by lua
All TF options will be reset when using this update for the first time
Fixed pause menu not working properly in BOIII
Fix the problem that Ray Gun Mark3 cannot be filtered
Network performance improvement
Removed Japanese speakers in Origins loading movies
The number of concussion grenade is changed to 4
Add chat command support, chat input /? in the map shows all available commands
Add support for chat commands. After the map is loaded, enter /? in the chat to display all available commands
Add pap for Farm HD
Enemy counters are hidden during cutscenes
Replaced the firing sound of Peacekeeper MK2 with the sound from BO4

Actualizare: 23 ian. 2023 @ 0:03

Update 2.4.5

Remove Gobblegum's MEGA category
Gobblegum class works correctly when more than 4 players are in the lobby
Music command logic fixes
Fixed Path of Honour dash animation not playing correctly when using a controller
Controller players now need to press LS+X to activate Path of Honor's In Plain Sight
The maximum health value of the player in the TF option is limited to 200
Added new hint text for the following weapons:
Purifier
Outrider

Actualizare: 22 ian. 2023 @ 8:06

Update 2.4.4
small fix

Actualizare: 21 ian. 2023 @ 23:15

Update 2.4.3

Original endgame camera movement animations for all zc maps (including The Giant)
Fixed an issue where the ending music was incorrect after completing the Origins main easter egg
Mule kick indicator reworked
Added Call of the Dead compatibility support
Fixed an issue where Call of the Dead's gobblegum machine was not working(This fix also applies to other maps where the gobblegum machine wasn't working)
The bank now supports checking the total number of easter eggs completed, Press SpecialAction 3 to use(Cheating and unreasonable scores and unreasonable health will cause easter egg counts to be considered invalid)
Fixed an issue where players would get stuck on zombies when kicking them down with 31-79 JGb215 Shrink Ray
Press special action 3 at the bank to get the total number of eggs completed
Easter egg counting logic optimization
Added intro animation to the Gobblegum Machine
Fix the problem that the Gobblegum Machine does not work on some maps
Rewrite the character assignment logic of 8 player mode
Adjusted the position of the Wunderwaffe DG-2's left-hand grip in third-person view
Roamer logic rewriting
Slightly tweaked the parameters of the grip attachment
Replace 24K Pure Gold with BO4 Gold
Balance Verrückt's player spawn position when 8-player mode is enabled
Added death animation from bo2
Combat Axe removed
Added new weapons that can directly attack Magwa: Micro Missile Launcher, BlackCell, Spike Launcher, all Raygun series
Added GTA5 style teleport animation for teleport command
Fixed invulnerability not working when drinking perks
When you keep reviving a player, the player being revived will gain an additional 1 second of bleeding time every 0.5 seconds
Fixed material issues with raygun
Knife melee speed increased by 0.04 seconds
Hacker are now available to all players(Moon only)
Fixed the problem that hitmarker does not work when attacking spiders, meatballs, parasite, and Magwa
max ammo now refills downed players
When the player grabs the nuke, it will report through subtitles
The following camo have been removed due to too many assets contained in call of the dead, which caused the engine asset limit to be reached:
Obsidian
Rough Diamond
Damascus
Black Ice
24K Pure Gold
Exclusion Zone

Crosshair spread no longer gradually becomes transparent
Added new items for gambler
The Ripper is now a box weapon (you need to have Widow's Wine to get it from the box, and losing Widow's Wine does not lose the Ripper)
Camo Menu Layout Update
Code adjustments for random weapon function in TF options
Fixed an issue where Quick Revive in TF options didn't work
Fixed an issue with the wallbuy bowie knife model position
Sparrow have now been added back
Fixed some glitches on some maps after enabling 8 player mode

Actualizare: 15 dec. 2022 @ 4:34

Remove useless sound aliases

Actualizare: 14 dec. 2022 @ 1:21

Update 2.4.1

Origins:
Mauser C96 sliding animation reworked
Added missing muzzle brake for Mauser C96
Fixed missing sound during staff upgrade step
Fixed an issue where players could not get the Elemental One Inch Punch correctly
Fixed an issue where the staff was in the wrong position when the player inserted it into the socket on the robot's head
Fixed the issue where the sound of the mystery box on Generator 2 would never stop after being used
Fixed an issue where the pack a punch sound was incorrect
Viewarm model has been replaced with BO2's model
One inch punch can now be obtained without limit after unlocking(This also solves the problem of not being able to get it when 8 players are present)

Moon:
Fixed receiving bay doors not closing properly after powering on

Fixed an issue where the helmet icon in Revelation was loaded incorrectly
Fixed an issue where players joining a match after the round had started would end up with no weapons
Optimized code for bank and weapon locker
Added PPSH41 to Weapon Kits
XR2, MR6 Dualwield, M27 have been removed from the mod
The default melee animation has been replaced with BO4's default melee animation
Co-op pause is now toggled by pressing ESC
You can remove the mod's built-in walking and jumping animations by deleting zm_mod.ff in the mod file
After each EE is completed, the total number of EE completed will be reported in subtitles(Official maps only and does not include The Giant)
Zombie options master switch removed
Fixed an issue where subtitles would be affected by color codes
Fixed some custom map's script errors

Actualizare: 18 sept. 2022 @ 5:47

Actualizare: 18 sept. 2022 @ 5:18

Update 2.4

-Fix the problem that the ray gun material is not loaded completely

-Fixed The Giant, Der Eisendrache, Kino der Toten's teleporter not working properly with the 8 player option enabled

-Fixed an issue where the bank and weapon lockers would sometimes not work

-Fixed BO4 re-PAP not working on official maps that PAP was added to with the mod (like Nacht)

-Dual wielding right hand fire will no longer cause the center crosshair to disappear

-Inspect function code rewrite(Controllers now use sprint + reload to inspect)

-Tempest chain logic code rewrite

-All red axis cross flags on maps like Kino and DE have now been restored to nazi flags like in World At War

-Fixed an issue in the normal game where the raygun's crosshair was off center when ADSing, now it is properly in the center of the screen

-Added Advanced Warfare and Vanguard hitmarker sounds

-Added Vanguard's DG2 inspect animation

-Adjusted the coverage area of the circuit board camo

Actualizare: 20 aug. 2022 @ 23:30

Small stability update