Call of Duty: Black Ops III

Call of Duty: Black Ops III

[ZM] All-around Enhancement
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Update: Nov 9 @ 2:22am

Update 3.6.5

Fixed an issue where switching from dualwield Raygun and Thundergun to singlewield caused bugs
Lower the stock size and fire rate of dualwield Raygun and Thundergun
Lower the priority of the perk jingle
Fixed compatibility issues with Five Nights at Freddy's 3
Apothicon Servant's heartbeat is disabled only after completing 100 zombie charges
Fixed an issue where random powerup spawns in certain maps would select the wrong powerup

Update: Nov 7 @ 4:40pm

Update 3.6.4

Fixed an issue where attempting to read an unregistered zombie option in AAE caused the entire game UI to become invisible
In-game change notes adapted for ultra wide monitor

Update: Nov 7 @ 3:34am

Update 3.6.3

Fixed the issue where the mystery box filter was not functioning
Fixed an issue where weapon chance were not functioning correctly

Update: Nov 6 @ 4:34am

Update 3.6.2

Fixed an issue where Auto Revive would cause players to remain permanently stuck in Last Stand
Fixed an issue where the bank added to Der Hafen was not functioning properly
You can now press Left Dpad to switch the dual wield Raygun and Thundergun to single wield
Fixed an issue where subtitles did not work in zombie blood on Origins
Fixed an issue where AAT could not be applied to the Apothicon Servant
AAT for the Thundergun and Baby gun has been disabled
When players mark locations, a message will appear on the left side
Added unused dialogue for Shadows of Evil

Update: Nov 5 @ 3:53am

Language Translation Update

Update: Nov 5 @ 3:38am

Update 3.6.0

Key Features
You can now add bookmarks to the map list
You can now directly open the Steam Workshop page for this map within the game
Damned 100ae 2025 and Damned 8 will now play randomly
Ultra Wide Monitor UI Stretch Fix

Added
Specified the location of the bank, weapon locker and rampage inducer in Der Hafen
Support for apothicon upgrade crystals to the Highlighted Craftable Parts options
Left hand gesture animation support for perks using perk can in custom maps
Highlighted Craftable Parts will be visually highlighted in the DNI Nightvision
Gobblegum powerup support no ultra rare option
Tip hints to rainbow rater
Removed restrictions on the HUD safezone menu

Ascension
EE Rewards: Free Lander, and Permanent Perk
Five crew to the red phone
Dialogue Subtitle Support
Redphone wait time increased from 10s to 30s

Moon
Slight reduction in the wait time required to enable MPD power switching
Upon fully opening the MPD wall, players will immediately receive minigun

Changes
Deadshot buff can only be disabled by bullet damage
Score events support double points
Update Discord Rich Presence Text
Eclipse will now require all players to press buttons (up to a maximum of 4 buttons)
AAE shortcut key will rebind each time you exit the bo3 keybind menu
Move the Random Map button down
If any player's current weapon is wonder weapons, disable double tap charging acceleration for specialists weapons
Increase the probability of AAE weapons
Updated the number of times certain Gobblegum can be activated and their descriptions

Fixed
Apothicon Servant upgrade steps would not drop to the ground at the end
Purifier could not deal damage to parasite
Health bar were not displayed for certain custom enemies
Damage numbers appear when hitting friendly entity
Monkey don't have outline
Game will no longer display a crash popup upon exit

New AAE Options
Disable Idle Eyes filter
Disable Shotgun Gib
Disable Manual Reload Cancel
Disable Trigger Marker

Update: Oct 22 @ 4:37pm

Update 3.5.2

Added deactivation support for Undead Man Walking and Idle Eyes
BO7 Health Bar
Fixed an issue that caused Trigger Markers to remain permanently visible
Fixed an issue where starting points on some maps were not functioning properly
Fixed an issue where other players' POV did not initialize at the start of the match
Fixed an issue where bots would run out of ammo
Fixed an issue where the bot's grenade variable check was failing
Depth of Field permanently disabled and shortcut key removed
Move HUD shaking to the AAE option
Move Share gobblegum's text into hintstring
Added subtitle support for Verrückt and Kino der Toten
Increase the loading speed for Ascension
Allow custom maps to disable out of bounds or replace it with death barriers
Fixed an issue where perk machines could not be marked on certain maps
Fully compatible with Isle of Cthulhu( Lite Version Only )

Update: Oct 15 @ 6:41am

Update 3.5.1

Fixed Reign Drops causing powerups to move to unreachable positions
Fixed incorrect notification text for Sword Flay
Fixed an issue where the Zone Announcer was not loading for Die Rise
Fixed an issue where Gambler airstrikes would hit the ceiling

Update: Oct 14 @ 3:37am

Update 3.5.0

Reload Cancel
Reload first and Sprint after. Reloading will be canceled
If you have Speed Cola, Sprint first and Reload after. Once the magazine is full, Reloading will be canceled
( Reload Cancel only works when you have at least 2 guns )

Added
Make Crawlers With Shotgun or Sniper Rifle
Inspect UI
Quit to Desktop Button To the Pause Menu
Origins Perk Machine Requires Power Dialogue
Hide the Round Counter in Area 51
Trigger Marker
Lightning Staff and Wind Staff Kill Dialogue
Powerup Announcers Will Now Play in sequence Without Overlapping
Menu Transition Animation
Pause Menu with Clearer Background
Press the melee button to share Gobblegum

Changes
Lobby music Changed to Damned 8
Reign Drop will Immediately Spawn 9 Powerups
Disable Weapon Trading When Reviving Teammates
Text for Special Actions in the Keybinding Menu
Purifier's Ammo Counter
Purifier now uses the Exact Same Percentage Damage Check Logic as the minigun
Allow Purifier to use in Call of the Dead

Fixed
Minigun dealt too little damage
Display error for day of the week text
UI errors in the Shadows of Evil
Changing the starting point had no effect on the Mob of the Dead
Minigun dealt too little damage
0 and 2 would stack on top of each other in the round counter
Players could take damage when interacting with gobblegum or perk machine or reviving teammates
Damage reduction for the bot was not functioning properly

Update: Sep 30 @ 3:23am

Update 3.4.3

Fixed an issue where Ascension HUD failed to load correctly
Added support for the Safearea text to automatically switch to the appropriate input device based on the input device being used
Bot will now purchase doors near player markers
Reduce the minimum distance at which bots will follow players
Fixed an issue where the Purifier dealt too little damage
Survive 5 consecutive rounds in the Receiving Bay on the Moon to trigger the Nightmare EE song