Stellaris

Stellaris

Ringworld Graphical Enhancements
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Update: May 10, 2023 @ 4:36pm

4.0.0 Update for compatibility with Stellaris version 3.8 "Gemini"

  • Integrate underlying game changes
  • Add override of `ringworld_habitable_entity_01_clouds_entity` in order to bring back animated clouds on habitable ringworld segments
  • Add a full-file override of the PDX shaders in order to add a shader that properly draws, blends, and animates cloud cover for ringworlds

Update: Mar 14, 2023 @ 7:25pm

3.3.0 Mark as compatible with Stellaris 3.7 "Canis Minor" - no script changes

Update: Jan 31, 2023 @ 3:16pm

3.2.0 Ensure the ringworld for Origin: Shattered Ring spawns symmetrically

Update: Jan 9, 2023 @ 3:02pm

3.1.0 Add a compatibility trigger for other mods to check whether this one is active

Update: Dec 9, 2022 @ 12:48am

3.0.0 Update for compatibility with Stellaris version 3.6 "Orion"

  • Change the Shattered Ring appearance event to fire after game_start.1 which is what sets up the colonizable ringworld segments
  • Update the "Repair the Shattered Ring" decision with underlying changes (it's still not perfect, so this mod's override persists)
  • Support new shipset (Toxoid)

Update: May 12, 2022 @ 11:25am

2.2.0 Mark as compatible with Stellaris 3.4 "Cepheus" - no script changes

Update: Feb 24, 2022 @ 10:40pm

2.1.0 Mark as compatible with Stellaris 3.3 "Libra" - no script changes

Update: Nov 23, 2021 @ 12:00am

2.0.0 Update for compatibility with Stellaris 3.2 "Herbert"

  • Merge underlying game changes
  • Support new shipset (Aquatic)

Update: Oct 18, 2021 @ 6:25pm

1.1.0 Move visual enhancements

  • Habitable ringworld sections now display Gaia planet textures (matches their use of the Gaia textures in the planetview; Gaia planets use tropical_03 for their normals and specular)
  • Use a customized specular map for ringworld planetary terrain - masking the red channel prevents the shader from "greying out" the landmasses, so now ringworlds will look nice whether they are new or you loaded up an old save

Update: Oct 15, 2021 @ 7:16am

1.0.0 Initial version