Conquest of Elysium 5

Conquest of Elysium 5

The Conquest of Elysium 5 Total Overhaul
Viser 11-20 af 43 forekomster
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Opdatering: 28. dec. 2021 kl. 13:50

Balance:
Reduced Warlock starting army size (see QoL)
Tower of Elements gold income halved (see QoL)
Increased rate at which necromancers can improve skeletons and zombies, but removed the largest batch of summons for each.

QoL:
Agarthan ground now provides extra sight range.
Warlock now starts with gem sites to facilitate early game.
Elementals can heal at Tower of Elements.
Demilich can now teleport in a controlled - if expensive - manner.
Ermorian Legion can now be lead by its standard bearer.

For sanity:
All rituals which previously required Demilich now require the immortal flag (vampires are excluded, as these rituals are all T3).

Opdatering: 19. dec. 2021 kl. 1:56

Events:
Forgot to remove a single character used for debugging.

Opdatering: 19. dec. 2021 kl. 1:50

Events:
Added additional ownership check to all squareevents.
Optimized trigger condition ordering for all squareevents.
Corrected a few incorrect terrains and incorrect outputs for squareevents.
Noticed +hascom <x> "Y" literally does not work. Replaced all instances of hascom with hasunit.
Removed debug comments for senator squareevents.

Opdatering: 13. dec. 2021 kl. 8:30

Fixes:
Fixed legacy ritpow level of God Emperor (of the Underworld).

Opdatering: 13. dec. 2021 kl. 8:24

Balance:
Added awe 1, frontpos, and a second Gladius APR to help the Preliator stand out against Praetorian Guard. Increased Preliator upgrade cost accordingly.
Senator fortspawn and Barbarian ritual summoning should now be more evenly balanced against their opposites.

Experimental:
Enchanter now starts with two Apprentices, a scout, and two Guardians. An additional Iron Bog was added to reduce the chance of a failed start.

Events:
Barbarian and Senator freespawn events expanded. Balance Pending™.

Fixes:
Barbarian and Senator freespawn events fixed.
Suspect I left debug event for previous patch. Disabled.

General:
Some placeholder text removed.
Table of contents updated.
Forgot half of what I did.

Opdatering: 11. dec. 2021 kl. 23:10

General:
Some minor fixes.
Some less minor, but still insignificant fixes.

Events:
Cleaned up several events. They should fire more reliably (no guarantees in multiplayer, as multiplayer is still hell on mods).
There is now a point to making warcamps early as Barbarian. They are still significantly better once Attila is unleashed.
Senator now has ocassional freespawn at his Forts. Emperor(s) and God Emperor(s) get Praetorians as freespawn and more frequently.

Balance:
Reduced HP of Fire and Shock Scourge Ant variants by 50%.
Reduced the AoE of Fire and Shock Ant Workers by 50%. Further reduced Shock Ant Worker damage by 25% to account for AN.
Fire Scourge Ants are now also weak to lightning damage.
Shock Scourge Ants are now also weak to fire damage.
Summon Ant Queen now costs 750 life force.

Opdatering: 8. dec. 2021 kl. 8:29

Balance:
Made Scourge Lord's Blood for <x> rituals more lethal to discourage spamming. Added a hard cap of 20 casts of Blood for Power (total of 30 with the vanilla ritual).

Bugfixes:
Fixed a couple of rituals.

General:
Updated various ritual texts; removed shorthand from others.

Opdatering: 7. dec. 2021 kl. 3:16

Recruitment:
Updated Warlock troop recruitment costs to reflect the fix to recxcost.
Added an item acquisition method to Demonologist.

Balance:
Reduced Warlock's lesser elemental recruitment cost 20%. Might pose problems, but can't tell unless I have playtesters to beat up on.
Reduced T1 dwarf crafting ritual costs 15%.
Increased T3 dwarf crafting ritual cost 20%.
Reduced poison damage from several sources.
ALL javelin class weapons fire every other round.
Troll Pit now produces 2 gold.
Troll King starts with a secondary commander and starting army composition has been improved slightly (troop count reduced by 5, fanatics are now present).
Various other changes that I did not commit to memory over the past month.

QoL:
Classes that use rituals to summon item-bearing units may now delete said units free of cost to retrieve cursed items or reduce clutter.

For modders (and my own sanity):
Added a "Table of Contents" (more of a shortcut primer, really) to the top of the mod.

Opdatering: 7. nov. 2021 kl. 6:24

General:
Several bug fixes.
A few text fixes.

Opdatering: 21. okt. 2021 kl. 23:01

General:
Slight tweaks to Build Ironworks.