Rivals of Aether

Rivals of Aether

Spider-Man (WIP)
Showing 1-10 of 10 entries
Update: Jan 8, 2022 @ 9:31pm

v2.19

Added quick Jab and some balance changes

Update: Dec 30, 2021 @ 11:46am

v2.18

minor tweeks to results screen, up air, and up tilt

Update: Dec 29, 2021 @ 4:59pm

v2.17

Added up air for more juggles out of up smash
added victory theme
nerfed up tilt a little bit

Update: Nov 13, 2021 @ 1:07pm

v2.16

Nair sex kick woooo

Update: Oct 8, 2021 @ 9:05pm

v2.15
Added Ftilt - It is a kill move like Ganon's, might change later
Adjusted walk animation to fit more smoothly back into idle animation.

Added an element to Dair, when you hit the start hitbox, you will be able to cancel the move with a jump. (if you have one) an audio queue where spidey says "ooh!" will signify when this hitbox connects

Update: Oct 7, 2021 @ 8:09pm

v2.14

Added Up Smash, this will be an important tool
It launches Spidey into the air with his opponents, setting up for combos/juggles.
The move will practically never kill, but should always set up for combos/finishers.

The move will be the most useful when catching landings or poking on platforms, the hitbox at the peak of the kick sets up the most consistently for combos/finishers.

The move will probably need to be nerfed because I think it's kinda busted, but lemme know ur thoughts.

Update: Oct 2, 2021 @ 11:56pm

v2.13
Added a few sfx

Update: Oct 2, 2021 @ 11:43pm

v2.12

Added fsmash

Should be used for hard reads

Update: Oct 2, 2021 @ 10:23pm

v1.1 changes:
added down air
made up tilt hit on ground
adjusted some animations

Update: Oct 1, 2021 @ 5:33pm

v1.0