Garry's Mod

Garry's Mod

[TFA-VOX] Carlos Oliveira - RE3 Remake
Showing 1-7 of 7 entries
Update: Mar 14, 2022 @ 8:46am

Fixed Hz

Update: Mar 14, 2022 @ 6:01am

Minor typo in the code.

Please never let me touch anything related to scripts ever again.

Update: Mar 12, 2022 @ 3:57am

Moderate sized(???) update.

-Added some brand new grunts for bashing with TFA-based Melee weapons.
(Do people even use TFA melee weapons anymore?)

-Added some more kill lines

-Added a handful of weapon grabbing lines

-An extra falling line


That's it. See you until another idea pops into my head. Might be soon, who knows.

Update: Oct 21, 2021 @ 1:00pm

Fixed like two sound files because I'm a brainlet.

Added two new wheel categories.
-Down*
-Friendly Fire*

Maybe you use the revive mod? Maybe you have friendly fire enabled?
idk, i just play Horde with my friends

I also added one more kill line and one more taunt line.

Until I get motivated again, this might be the last big update for a while.
I'm pretty sure I still have some ideas for the future, so maybe stay tuned?

Update: Oct 13, 2021 @ 11:19pm

haha one file was stuck at 44800 hertz

fml

Update: Oct 8, 2021 @ 11:01am

-Brand new jump sounds

-More falling sounds

-Another weapon line and I think another hurt line

-Slight volume adjust on one of the spawn lines

I'm not sure if anyone will read this, but the jump sounds are intended to be quiet.
I had games likes Mirror's Edge and MW2019 in mind, where your character's grunts are a lot more quiet but still audible.

Plus, I know Beatrun is coming soon, and the shit is gonna be lit.

Update: Oct 1, 2021 @ 1:33pm