tModLoader

tModLoader

Example Mod
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Update: Oct 26, 2021 @ 5:41am

Automatic update from GitHub: [1.4] Fix modded sounds (#1920)

* Remove extension earlier.

Should allow ModSounds to work

* TryGetValue

* Change Custom sound type to avoid collision with vanilla

* Add the custom sound type play code

Yoinked from 1.3

* Removed SoundTypes, cleaned up & debloated SoundLoader & Mod.

* Formatting

* Made ExampleGun use a custom sound.

Co-authored-by: Mirsario <me@mirsar.io>

Update: Oct 8, 2021 @ 1:57am

Automatic update from GitHub: Fixed a typo in an EM comment.

Update: Oct 6, 2021 @ 9:57am

Automatic update from GitHub: [1.4] Town NPC StepUp fix + ExampleTable (#1860)

* Add TileID.Sets.IgnoredByStepUp

* ExampleWorkbench tweaks

* Port ExampleTable

* use method body for NumDust

* Add IgnoredByStepUp to UnloadedSupremeFurniture

* Renamed set to IgnoredByNpcStepUp

* EM comments.

Co-authored-by: Mirsario <me@mirsar.io>

Update: Oct 3, 2021 @ 5:57pm

Automatic update from GitHub: Add ModItem hooks

Update: Oct 1, 2021 @ 10:02am

Automatic update from GitHub: Fix ExampleDye shader loading (#1870)

Update: Sep 30, 2021 @ 9:15pm

Automatic update from GitHub

Update: Sep 30, 2021 @ 8:57pm

Automatic update from GitHub

Update: Sep 30, 2021 @ 8:43pm

Automatic update from GitHub

Update: Sep 30, 2021 @ 8:01pm

v0.12 learn more @ https://tmodloader.net/