Left 4 Dead 2
T.A.C.M - Map Entities Extensions (BETA)
Mostrando 41-50 de 273 aportaciones
< 1 ... 3  4  5  6  7 ... 28 >
Actualización: 17 JUN 2024 a las 11:18

-c2m1 small visual rework + a few bug fixes
-removed some junk codelines / added a bit of fog on the forest.
-toned down the brightness of some trees to make them look natural.
-reduced performance impact on the fuel tank explosives event.
-fixed horde hint not being consistent on the event as well.

Actualización: 10 JUN 2024 a las 13:34

c12m1 - small visual rework / update.
-moved some fog entities.
-added dynamic panic event for difficulty.
-added wind sound effects close to the bridge.
-added a couple of new props on some areas.
-added more leave effect on the forest.

feels a bit odd going back on the mod , idk am just not that excited to spend time on hammer due to how little free time i got to play games this days due to work . so i rather prefer enjoying playing other stuff....

Actualización: 5 MAY 2024 a las 16:36

c1m2
-reworked some entities.
-added crows.
-removed junk broken entities aka code optimization.

hopefully this fixes the nav issues at the start of the chapter

Actualización: 1 MAY 2024 a las 15:39

c13m3
-minor visual update part II
-weapon spawn bugfixes


Actualización: 22 ABR 2024 a las 0:20

c13m3
-Minor visual update part I

(unrelated) added backup files for security.

Actualización: 15 ABR 2024 a las 19:29

oops , wrong build

Actualización: 15 ABR 2024 a las 19:11

-c2m1
polished panic event population.
added more sound effects.
-c2m5
fixed broken bar colors.
buffed mounted machine gun maximun angle.

Actualización: 3 ABR 2024 a las 15:58

c13m1
-reduced the odds of the tank event.
-fixed mudmans not spawning on the shelter.

Actualización: 31 MAR 2024 a las 20:13

c13m2 "Major Visual /Gameplay Update part II"
-added more leave effects.
-added more decals.
-added more foliage entities.
-added fog effects on some areas.
-added more vfx effects on the map.
-added rope entities on some areas.
-added m60 spawns located on the onslaught event trigger.

okay with this i think i covered the entire map to look way more fresh and alive as well as making the onslaught event less of a pain to deal with , anyway with this am gonna take a long break , have fun

Actualización: 31 MAR 2024 a las 0:22

c13m2 major visual update part I
-added explosive barrels.
-added some decals.
-added more foliage entities.
-added some item spawns.
-added some junk entities.
-added more leave effect across half of the map.

this is just the first part of the full update since the map is really huge ngl . adding more things might take a while and i have to polish some other things that am working on.