RimWorld
Medieval Overhaul: Leather Patches
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Update: 14 jan 2023 om 21:33

- fixed palamute hide erroneously calling for chocobo hides, it now drops the correct hide + leather

thanks lt_oddy for pointing out the error - wouldn't have caught it without you! 💪

Update: 28 dec 2022 om 0:29

- added VAE patch for new 1.4 "core" version of the mod—have kept the individual 1.3 patches, albeit in the 1.3 mod folder—if you are on 1.4 you will get the core patch!

- encountered/resolved new bugs from mod changes regarding horns/addded butcher products—this has been fixed! (took a bit of trial and error on my part) let me know if there are any more!

Update: 27 dec 2022 om 18:35

- changed references from Magical Menagerie to its current title/packageid: Alpha Mythology

thanks to Holgast for mentioning that simple fix!

Update: 24 dec 2022 om 16:08

- fixed more red lines

🎄

🦌🦌🦌🦌
🦌🦌🦌🦌🛷🎅

Update: 6 mei 2022 om 23:47

- fixed ice sheet patch (I think)

Update: 6 mei 2022 om 20:05

- fixed hide graphic issue (squirrel+ etc.)
- fixed VAE conflicts? (let me know if it's still not working and I'll have another look)
- fixed tiger hide

Update: 18 okt 2021 om 22:08

- fixed dark young (CoC: cosmic horror) dropping masses of hides

Update: 12 okt 2021 om 21:43

- fixed my patch for the Shadow Charger from Forsakens: Fauna, it will now drop the correct leather (Night Leather)

Update: 12 okt 2021 om 8:24

- Added various bug fixes,

The Biomes! patch will hopefully be out tomorrow

Update: 5 okt 2021 om 7:11

- Added in Forsakens: Fauna (took a lot longer to patch this one than normal - sorry y'all!)
- Added in Wolves Den: Legendary wolves
- Fixed various bugs from base MO (lion hide tannable now, etc.)