Arma 3
Zeus Keybinds
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Update: May 23, 2022 @ 8:29am

Add:
  • Keybind to toggle damage on selected objects. Allows/disallows selected objects to take damage. Default keybind: CTRL + D
  • Keybind for destroying buildings in radius. Destroys buildings in radius around cursor. Default keybind: CTRL + END
  • Keybinds to add/remove objects from editable list. Adding only works on objects in radius around cursor while removing also works on just selected objects too. Default keybinds: CTRL + EQUALS and CTRL + MINUS(NOT KEYPAD ONE)

Change:
  • Heal, repair in radius or just selected keybind now also heals destroyed/damaged buildings, props.
  • Toggle pathing now works per selection, so will either disable or enable pathing on all units at the same time. Also now shows was pathing enabled or disabled in UI.
  • Changed default keybind for Toggle simulation to CTRL + Z

Update: May 14, 2022 @ 3:20am

Add:
  • Keybind to toggle visibility on selected objects. Makes selected objects invisible/visible. Default keybind: CTRL + V
  • Keybind to toggle simulation on selected objects. Turns simulation on/off on selected objects. Default keybind: CTRL + D
  • Will now show what keybind has been pressed in bottom right.

Change:
  • UI has been widened to fit longer sentences.

Update: May 2, 2022 @ 6:37am

Add:
  • Keybind to toggle lights in radius or just selected. Allows to turn off/on flashlights, vehicles lights and objects lights. Default keybind: CTRL + L
  • Keybind to switch groups' stance. Switches between setting group to safe(with limited speed) and combat stance(with full speed). Default keybind: CTRL + S

Update: Nov 5, 2021 @ 5:46am

Fix:
  • PBO name not being the correct, note due this change you will have to whitelist the mod again(current name is now "zeus_keybinds_main").

Update: Nov 1, 2021 @ 6:06am

Add:
  • Increase/decrease effect value keybinds, allows to change garrison radius, time the AI will suppress, etc. values for other keybinds. Default keybinds: CTRL + PAGE UP/DOWN.
  • Heal keybind now heals all objects in radius if nothing is selected.
  • In game tool tips when hovering over in keybinds in settings menu.

Fix:
  • Toggle pathing not working on units spawned by another player.
  • Force delete now deletes the exact marker under cursor.

Update: Oct 29, 2021 @ 3:16pm

Change:
  • Show ammo no longer makes a sound when displaying the text.

Update: Oct 19, 2021 @ 12:35pm

Change:
  • "Show ammo of selected vehicle now" now is "Show ammo of selected". You can now check persons ammo, default keybind changed to CTRL + A.

Update: Oct 18, 2021 @ 4:37am

Add:
  • CTRL + BACKSPACE keybind for removing hints from your screen.
  • CTRL + DELETE keybind to force delete markers, objects. Allows to delete uneditable markers and objects that give "insufficient resources" error.

Update: Oct 17, 2021 @ 6:41am

Fix: showing ammo types with no display names.
Change: Toggle AI Pathing default keybind changed to CTRL + M, due TFAR conflict.

Update: Oct 16, 2021 @ 8:05am

Add: CTRL + L keybind to show selected vehicle's ammo status.