Darkest Dungeon®

Darkest Dungeon®

『Ceobe's Gray Mushroom Maze』
Viser 21-28 af 28 forekomster
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Opdatering: 21. sep. 2021 kl. 0:50

Six new trinkets were added.
3 uncommon (green)
2 rare (blue)
1 very rare (orange).
All the above trinkets are exclusive to crossbowman.

More items, including but not limited to ornaments, will be produced in the future. Welcome to subscribe.

Opdatering: 20. sep. 2021 kl. 6:21

According to the original trinkets, greatly adjust the attributes of the new trinkets, so that it is closer to the original numerical balance.

Opdatering: 20. sep. 2021 kl. 2:47

Opdatering: 20. sep. 2021 kl. 2:23

Fix the description error of trinkets text.

According to the original trinkets, greatly adjust the attributes of the new trinkets, so that it is closer to the original numerical balance.

Some publicity charts have been added.

Opdatering: 19. sep. 2021 kl. 10:11

Fix the bug that the lack of color leads to the wrong color of rarity of collectibles.

Fix the bug that the trinkets text is too long, which leads to wrong layout of attributes.

According to the original trinkets, the properties of the new jewelry are greatly adjusted to make it closer to the original numerical balance (simply speaking, the properties of most jewelry are weakened, and the numerical value is really inflated).

Opdatering: 19. sep. 2021 kl. 2:13

Add 6 new ornaments.
3 uncommon (green)
2 Rare (blue)
1 very rare (orange).
The above ornaments are all shared and exclusive ornaments of veterans and crusaders.

Fine-tune some trinkets attributes to ensure the numerical balance similar to that of the original edition.

After testing, there is no flashback bug (store can't get in and flashback, viewing task rewards flashback).

More items will be made in the future, including but not limited to ornaments.Welcome to subscribe.

Opdatering: 17. sep. 2021 kl. 23:34

Before displaying the ornaments (entering the store, rewarding tasks), the problem of card-stuck flashback has been solved.

Opdatering: 17. sep. 2021 kl. 0:33

I have a strange problem, that is, the pursuit of perfection. The previous MOD was updated repeatedly and made mistakes because of its poor technology. When I looked unhappy, I deleted it =-=.
This definitely brings bad experience to users who subscribe to this MOD. I'm sorry, OTL, but there should be no update error in the follow-up, because all the problems that should be encountered have been touched once in the past two days, and then I got help from MOD bosses in various communities. With my current contact surface, there should be no more problems. Please rest assured to subscribe.

At present, 31 ornaments have been made, and more will be made in the future, including but not limited to ornaments.
Unusual = class A collectibles (green), totally 16 pieces.
Rare = Class B collectibles (blue), 9 pieces in total.
Very rare = Class C collectibles (oranges), total 6 pieces.
Among them, grave robbers, bounty hunters and dog trainers jointly own 6 exclusive ornaments.
Leprosy swordsman and Berserker jointly own 6 pieces of exclusive ornaments.
Because the jewelry attributes are high, they are all treated at a higher price (+5000).
All items get the same chance as the original.

The MOD conflict problem has been resolved.