Rivals of Aether

Rivals of Aether

Greenwood Town
Showing 1-10 of 11 entries
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Update: Oct 24, 2024 @ 1:51pm

v1.9

= Roy now cheers for Etalus instead of Ranno
+ Added Farlander Steve compatibility

Update: Feb 19, 2024 @ 7:14am

v1.8

+ Altered the aether mode to have a sunset instead of noon time
+ Updated Venus and Asra cameos, Venus now matches her current rivals sprites more closely and Asra just looks way better lol
= Updated thumbnail
= Updated music
= Raised the ocean, big clouds in the horizon and town layer while also extending the town downwards
= Fixed issue where high % stop counting as hits by the stage
= You can now safetly refresh workshop characters on this stage
= Fixed issue where combo counter would count every frame of hitpause as an individual hit even though it isn't

Update: Oct 22, 2023 @ 7:34am

v1.7

= Roy now cheers for Clairen instead of Liav
= Liav now cheers for Ranno instead of Roy
= Liav's colors updated

Update: Aug 10, 2023 @ 7:38am

v1.6

= Fixed issue where characters weren't cheering on basic mode if you got a kill
= Combos now work based on hitstun but have a smaller minimum value (90 -> +45) (this also means it now works with projectiles too)
= Tweaked combo text shake
= Combo text now keeps displaying the compliment after 1 hit, and will disappear after 3 seconds instead of 1
= Tweaked logic on displaying the combo timers, now it works based on who started a combo first
= Minor color tweaks on Venus and Asra
= The background characters now use a similar logic to the ones in Rumia's stage
= Moved spawn points closer to the center of the stage
+ Compliment threshholds decreased (good: 6 -> 4 | great: 11 -> 8 | nice: 16 -> 12 | cool: 21 -> 16 | outstanding: 26 - > 20 | amazing: 31 -> 24 | unstoppable: 36 -> 28 | divine: 41 -> 32)
+ If a character does not have the cheer compatibility, it will now generate a random background character to cheer for them, instead of it being based on the player's port

Update: Jan 29, 2023 @ 12:40am

v1.5

- Removed combo counter from basic mode

Update: Jan 2, 2023 @ 11:26am

v1.4

= Fixed bug where grabs don't work (hopefully)
= Combo text placement is now based on the amount of active players in the match
+ Added new compliment text
+ The ground layer is now animated

Update: Dec 20, 2022 @ 5:09am

v1.3

= The characters now won't cheer on SDs
= Preview image updated
+ Combo counter added (Aether mode exclusive)
+ The characters now cheer when you get more than a 10 hit combo

Update: Apr 25, 2022 @ 12:23am

v1.2

= top blastzone is now lower (150 -> 110)
= bottom blastzone is now lower (110 -> 140)
= corrected a few pixels that were not colored correctly on both stage forms
= Updated Venus' sprites to match her new design
= The stage now has compatibility!

Update: Oct 7, 2021 @ 8:51am

v1.1

- The stage music is now like 100 times better (made by NitroAnilin!)
- Removed a certain piece of code that I forgot to remove when I made Bar's trailer

Update: Sep 14, 2021 @ 6:31am

v1.0