ARK: Survival Evolved

ARK: Survival Evolved

Vegetation Planters
Mostrando 1-6 de 6 aportaciones
Actualización: 27 SEP 2021 a las 8:17

v0.14a
- You should be able to connect to planters again.

Actualización: 27 SEP 2021 a las 4:01

v0.14
- You can now connect to a planter by shooting at a foliage piece that has collisions on it. E.g. trees and rocks
- Increased plant radius from 12k to 16k units.
- Added Ini Option "PlanterPreventDamage"
- Added Ini Option "PlanterEnemyStructurePreventionRadius" //Prevents the placing of foliage if an enemy structure was found inside the given radius.
- Added Ini option "PlanterAllowedToBuildOnAllyGround" //Allows/Disallows the placing of foliage on ally ground. Will use "PlanterEnemyStructurePreventionRadius" as check distance.

Actualización: 14 SEP 2021 a las 3:08

v0.13
- Added Ini option "PlantToolMaxHitDistance". Min. 200, Max. 20000, Default 8000
- Changing Ini option "PlanterMaxStructuresInRadius" should be considered now.
- Planters shouldn't prevent resource respawning in a massive area anymore. The downside to this change is, that bigger foliage like trees now pop in/out, if your render distance option is set to a high value.

Actualización: 13 SEP 2021 a las 4:28

v0.12
- Plant area should now be visualized.
- Shared Planter: Lilipads don't need to be grounded anymore. Can be placed on top of water.
- PlantTool now displays the current scale in the UI panel on the bottom left.

Actualización: 8 SEP 2021 a las 3:45

v0.11
- Glow Shrooms should be visible now.
- Planter material should change accordingly when connecting to it.

Actualización: 7 SEP 2021 a las 9:53

v0.10
- Initial release