Arma 3
Scotty's ACE Weapon Modification
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更新:5 月 6 日 @ 上午 12:58
ScottyThePilot 發表

Version 1.9.0
- Overhauled how actions work internally; components are no longer limited to separate attach and detach operations, and actions will now additionally appear for composite operations for attaching, detaching, or swapping out multiple items at once
- Added Vertical Foregrip and Angled Foregrip; weapons that have these foregrips on them visually will now behave as if they are attached (e.g. the MX now behaves as if it has an AFG)
- Foregrip items may be disabled in CBA settings (allowing you to attach/detach them without needing the items)
- Added a setting for making the M320 and AG-C/EGLM interchangeable on an item level, because the M320 is a variant of the AG-C/EGLM, and the only (apparent) notable difference is the presence of a foregrip
- Fixed a nasty hidden bug with case sensitivity that caused all sorts of issues internally in rare circumstances
- Updated some compatabilities, though NIArms and CUP compatability are still mostly out of date and will be updated eventually
- Added customizable component action length multipliers, that allow components to define how long they take to attach/detach
- Added a separate ACE arsenal item tab for weapon components

更新:4 月 15 日 @ 下午 2:39
ScottyThePilot 發表

Version 1.8.1
- Fixed a bug where partially emptied magazines are refilled when swapping weapon components

更新:3 月 27 日 @ 下午 1:42
ScottyThePilot 發表

Version 1.8.0
- Added support for MSBS Grot (MSBS GP and SIX12)
- Added support for XMS from Western Sahara (SIX12)
- Added 'weapon tools' that can be required during an action
- Added a Hacksaw tool
- Added support for the Kozlice, which can be sawn-off with the Hacksaw

更新:3 月 26 日 @ 上午 12:45
ScottyThePilot 發表

Version 1.7.0
- Updated compatibility with the Western Sahara CDLC
- Updated compatibility with Arma 3: Aegis
- Switched to HEMTT for building this mod

更新:3 月 24 日 @ 下午 9:10
ScottyThePilot 發表

Version 1.6.0
- Fixed a bug where unit patches may disappear when swapping components on weapons
- Added info displays to weapons in the ACE arsenal

更新:2024 年 10 月 10 日 @ 下午 2:43
ScottyThePilot 發表

Version 1.5.0
- Added support for Arma 3: Aegis, Arma 3: Atlas
- Added support for most of the weapons from the Western Sahara Creator DLC
- Unified the AK74 and AK74N weapon groups for RHS

更新:2023 年 7 月 3 日 @ 下午 7:28

Version 1.4.0
- Added support for most weapons in CUP Weapons
- Components can now be defined to be impossible to attach or impossible to detach

更新:2023 年 6 月 22 日 @ 下午 5:49

Version 1.3.0
- Fixed a bug in the previous version that allowed you to attach components regardless of whether you had them in your inventory or not
- Fixed magazines moving around the player's inventory when you attach/detach components
- Components and weapon groups may now be defined in campaign configs as well as mission configs
- Component definitions no longer need a list of attachments they might affect
- Added popup messages shown when attaching/detaching components
- Attempting to attach a component you do not have now shows a popup explaining such

更新:2022 年 9 月 19 日 @ 下午 6:16

Version 1.2.0
- Added support for weapons from the NIArms mods
- Detach actions are no longer hidden when the player doesn't have space for the component in their inventory

更新:2022 年 9 月 4 日 @ 下午 8:32

Version 1.1.0
- Added support for RHSGREF, RHSSAF, and vanilla Arma 3 (except for the CTAR and Promet)
- Fixed some bugs relating to magazines when attaching/detaching