Garry's Mod

Garry's Mod

[TacRP] Tactical RP Weapons
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Update: Mar 22, 2023 @ 10:48pm

Update 2
https://theonly8z.github.io/tactical_realist/tacrp/update-2023-03-23/

- Added: Radar triangle icons for targets above/below the user (threshold of 128HU).
- Added: Rangefinder cross to indicate damage falloff and center of aim.
- Added: Flashlight glare. Glare increases in size against scopes and at point blank (optional, on by default).
- Added: Scope glint. Glint gives away location of scopes, larger when aiming (optional, on by default).
- Added: Toggle Aim option (off by default).
- Added: Quiet Radar option to mute your own radar for yourself (off by default).
- Changed: Rangefinder and Spread Gauge draws helpers from point of aim after sway.
- Changed: Shotgun reloading can be interrupted immediately. If no round was loaded, the gun readies quicker.
- Changed: Radar beeps (for yourself) is quieter, but gets louder with more targets.
- Changed: Melee and Quickthrow can interrupt reloads.
- Changed: Melee will cancel aiming briefly and exit blindfire.
- Fixed: Holding USE during a runaway burst causing non-stop melee instead of shooting.
- Fixed: Shotguns reloading cannot load with 0 ammo, even if infinite ammo is on.
- Fixed: Holstered weapons aren't visible in Singleplayer.
- Fixed: Lasers drawing underneath players in third person.
- Fixed: Sprint hold type not being set.
- Rebalance: Sniper rifles have reduced limb damage. SPR has slightly reduced long range damage.
- Rebalance: Melee Damage increased from 20 to 25; delay between swings increased from 0.6s to 0.7s.
- Rebalance: Melee Damage w/ Smackdown increased to 40 from 35.
- Rebalance: Non-Arcade melee slowdown reduced from 50% to 15%, duration from 1.5s to 1s.
- Rebalance: Flashlight is brighter and has a larger FOV.
- Rebalance: Glock 17 has lower RPM and better recoil.

Update: Mar 21, 2023 @ 9:31pm

Version 1
https://theonly8z.github.io/tactical_realist/tacrp/update-2023-03-21/

Update: Mar 13, 2023 @ 6:45pm

shotgun fixes

Update: Mar 13, 2023 @ 5:34pm

  • Added Rating bars to the customization page. See your weapon's performance at a glance!
  • Hover over ratings or stats to see description
  • Holstering now plays an animation and isn't instant (can be disabled)
  • Shotguns use fixed spread patterns (can be disabled)
  • Icons for some Ammo attachments
  • Corner cam now works when you aim at yourself
  • Jamming mechanic - currently only from surplus attachments

Update: Mar 10, 2023 @ 4:30pm

fix a thing

Update: Mar 10, 2023 @ 4:15pm

  • Added option to blindfire right
  • Added option to shoot yourself
  • Added Blindfire Radial Menu
  • Added 3 Trigger options
  • Added 40mm Ratshot and Improvised Warhead projectiles
  • Added Ratshot rounds for AMRs
  • Probably some balance changes.

Update: Mar 8, 2023 @ 3:39pm

  • Killicons for guns, grenades and projectiles!
  • Numerous fixes and improvements to NPC weapons
  • Fixed various tracer visual issues

Update: Mar 8, 2023 @ 1:03pm

fix burst

Update: Mar 7, 2023 @ 10:21pm

  • Quickthrow menu now highlights the selected grenade
  • Click to throw highlighted grenade (configurable, enabled by default)
  • Binding help for quickthrow menu
  • Radial menu icon in HUD

Update: Mar 7, 2023 @ 7:56pm

fix quicknade cvar