Garry's Mod

Garry's Mod

NPC Daemon
Showing 21-30 of 65 entries
< 1  2  3  4  5  6  7 >
Update: Jan 5, 2024 @ 10:00pm

  • Fixed profile importing

Update: Jan 2, 2024 @ 1:25pm

  • Death effects can now play sounds

Update: Dec 4, 2023 @ 3:04am

  • Fixed larger typo

Update: Dec 4, 2023 @ 2:58am

  • Fixed typo

Update: Dec 4, 2023 @ 2:37am

  • Fixed water spawn position check errors when NPC/Entity/Nextbot (not squad) is auto-spawned with the value set. Also adjusted how water is checked
  • Fixed custom collision bounds erroring when min or max is not set
  • KNOWN ISSUE: NPC/Entity/Nextbot presets ignore overrides of water spawn requirement when autospawned (squad override works just fine). This is a side effect of how the code was put together when I started coding this addon

Update: Aug 2, 2023 @ 11:39am

  • Added "Custom Collision Bounds" value (Physical)
  • Fixed random function for integers giving decimal numbers if min-max are never adjusted
  • Fixed potential problem involving "submaterial" value when using random functions

Update: Jul 4, 2023 @ 9:25am

  • Fixed typo that affected "everyone" NPC relationship exclusions

Update: Jun 16, 2023 @ 2:48pm

  • Fixed panel error when changing description in windowed/tabbed editor.

Update: Jul 1, 2022 @ 1:31pm

  • Added "Use" property
  • Fixed relationship class exclusions when the value is a string type
  • Other small fixes

Update: Dec 28, 2021 @ 12:19pm

  • Fixed error regarding value type checking
  • Small sidebar menu adjustment
  • Auto-spawning setting default changed to disabled
  • Fixed player preset on HUD not visually clearing when NPCD is disabled (visual only problem)