RimWorld
Simple Utilities: Wall
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Actualización: 26 ABR 2023 a las 14:12

v1.6.4
- Fixes a potential error with overwall placement.

Actualización: 23 ABR 2023 a las 16:33

Small change to the XML patching to be more versatile regarding mod compatibility.

Actualización: 3 ABR 2023 a las 12:52

Just an about.xml edit to specify that this should load after VFE Architect (for its fine walls)

Actualización: 1 ABR 2023 a las 13:10

v1.6.3
- The code responsible for placement rules has been largely refined in order to better enforce nonsensible overlapping of wallmounted stuff. As well, the code between all the various wall mounted things have been nicely unified.
- As part of these changes, SoS2's walls are now also supported.

Actualización: 28 MAR 2023 a las 10:28

v1.6.2
- When a fence is destroyed it will now also destroy any attached fencepost lights.
- Performance fix: the fencepost lights' renderer is no longer real time (oversight in the XML, only the torch needed this but it got applied to the other 2).

Actualización: 9 MAR 2023 a las 17:01

v1.6.1
- Fixes being able to place wall mounted stuff on less common walls like smoothed walls.

Actualización: 6 MAR 2023 a las 12:16

v1.6
- Decoupled from Vanilla Expanded Framework, this mod no longer uses it as a dependency (unless you're on 1.3 still).

Technical notes:
- This new version uses its own code for handling wall lights now, and as a result they now support the 1.4 features such as being able to change the color. They also avoid the use of invisible dummy glowers, making it more compatible with complex mods like SoS2.
- The wall lights are now enabled by default (before they were only enabled if you did not have another wall light-added mod). I recommend using Cherry Picker if you want to handle redundancies.
- Performance: The sanity check (making sure it's still attached to a wall) is now handled through a mod extension instead of a comp, making it more lightweight.

Actualización: 29 ENE 2023 a las 17:16

v1.5.1
- Internal updates related to changes with the VE framework's random graphic feature.

Actualización: 22 NOV 2022 a las 8:52

XML patch fix.

Actualización: 17 NOV 2022 a las 9:23

Updated the Replace Stuff compatibility patch to work with the new toggleable patch feature in the previous update.