RimWorld

RimWorld

Fortifications - Industrial
Showing 31-40 of 86 entries
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Update: Nov 14, 2023 @ 11:11am

Code Rework, should be more CPU-friendly now.

Update: Oct 5, 2023 @ 5:01am

Bug Fix

Update: Oct 5, 2023 @ 4:41am

-mechanism
Cannons now have firing effects
Added more intuitive placeworker prompts to the Bunker
Infantry mortars and artillery rangefinders now have quick deployment capabilities
(CE) When the bill doors framework is loaded, the artillery can switch between flat firing and curved firing modes.

-Bug fixes
Fixed compatibility issue with XML Extension
Fixed compatibility issue with Vanilla Furniture Expanded - Architect
Fixed an issue with the anti-tank gun family automatically arming the barrel at 99% fuel
Modified the default auto-reload threshold of turrets

-The textures of the following buildings have been remade
Mounted machine gun
automatic cannon
anti-tank gun
artillery
Howitzer

-Modify the properties of the following buildings

Packed concrete now has a cover efficiency of 0.5
The stacking limit of packed concrete has been modified to 20
(Original) anti-tank gun explosion changed to 3x3
Extended range of recoilless rifle
(CE) Anti-tank guns have added new ammunition types (cannon-fired shotgun shells/shrapnel shells/incineration shells/semi-armor-piercing grenades, etc.)
(CE) Autocannon now uses 20x138B ammo
(CE) Autocannon ammunition capacity reduced to 14

Improved the attack efficiency of anti-tank guns against vehicles

Update: Oct 5, 2023 @ 4:40am

[Auto-generated text]: Update on 10/5/2023 7:39:03 PM.

Update: Aug 27, 2023 @ 11:11pm

Fix for CE Arty update

Update: Aug 17, 2023 @ 11:42am

[Auto-generated text]: Update on 8/18/2023 2:42:19 AM.

Update: Aug 16, 2023 @ 4:20am

Removed the bugged dll.

Update: Aug 12, 2023 @ 11:44pm

[Auto-generated text]: Update on 8/13/2023 2:44:19 PM.

Update: Aug 12, 2023 @ 11:42pm

[Auto-generated text]: Update on 8/13/2023 2:42:19 PM.

Update: Jul 9, 2023 @ 1:13am

集成了 我覺得我不知道 的修復補丁,補全缺失的翻譯文本。