Garry's Mod

Garry's Mod

Black Mesa NPC Weapons
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Update: Sep 4, 2014 @ 6:51pm

Fixed patrolling on shotguns.

Update: Sep 4, 2014 @ 11:13am

*Update*

-Added Player Usable SWEPs for all weapons but the rpg, shotgun, and crossbow.
These for the time being are fairly basic and may be a little buggy as they were, for the most part, made from scratch. I will add more polish into them soon.

-NPCs will now drop the player weapons on death (Except the 3 non-player guns) . This can be disabled using the Rogues NPC Weps Panel.

-Added Revamped MP5
-Added Revamped Glock 17

-Added Kill icons, hud icons, and spawn icons

-RPG now fires actual rocket projectiles (Not Bottles) and wont blow themselves up as much. The rocket effects have changed as well.

-Added slight smoke effect to m203 projectiles

Update: May 16, 2014 @ 7:40am

*UPDATE*
Things added:
-Original BMS Particle effects for pistols and assault rifles.
-GDCW Muzzle Override in BMS panel for people who prefer the old muzzle effects.
-Added Crossbow
-Added .44 Magnum (357 Reskin)
-Added M9 Beretta (Glock Reskin)
-Added Desert Eagle (357 Reskin)

Update: Apr 28, 2014 @ 5:28pm

Changed Holdtype for M4 with SNPC Security Guard

Update: Apr 28, 2014 @ 9:32am

Added M4

Update: Apr 27, 2014 @ 10:11pm

Added missing material to RPG

Update: Apr 27, 2014 @ 4:36am