Left 4 Dead 2

Left 4 Dead 2

Cambalache - Buenos Aires
Showing 1-10 of 20 entries
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Update: Aug 13, 2024 @ 5:09pm

-Fixed missing models and textures for common infected
-Fixed scripts on map 3 and tank spawning
-Recompiled a model with bad collisions

Update: Aug 13, 2024 @ 7:51am

-Fixed several audio bugs
-Added custom population file for zombies
-Remixed finale map

Update: Jun 20, 2023 @ 12:10pm

-Fixed anoying sounds looping on the entire map (chapter 3)
-Updated collision model for saferoom van
-Removed some unused textures and updated some others

Update: Jan 28, 2023 @ 8:24pm

-Fixed two cases where survivors bot could get stuck (nav meshes)

Update: Jan 23, 2023 @ 7:41pm

-Added a ramp on the finale boat to imrpove movement flow
-Balance for zombie spawning at the finale
-Updated QR codes texture

Update: Nov 30, 2022 @ 2:46pm

Map 1

-Brighter environment

Map 2

-Added gnome teleport to avoid lossing it on level transition
-Improved and modified paths after the ambulance event
-Changed sky and illumination

Map 3

-Fixed more FPS issues, run smoother now

... And general improvements on nav meshes and the amount of textures used per map has been lowered (less memory usage)

Update: Jul 16, 2021 @ 4:18pm

-Players now can hang on ledges at map 4 instead of a direct fall to death ... Warning: some spots are slippery
-Improved navs at map 4

Update: Jul 16, 2021 @ 2:08am

-Fixed a corruptec player clip brush on map 3

Update: Jul 15, 2021 @ 12:59pm

-Improved navs (bots stuck at sewers) and collisions on map 2
-Optimized textures on map 2
-Added more graffiti on map 2
-Fixed a texture of the police car
-Changed railing models on balcony (map 1)
-Definetily fixed the bug at subway transition

Update: Jul 9, 2021 @ 5:20pm

-Fixed player get stuck in metro transition
-Added and moved weapon spawns
-Slyghty changes for zombie spawning (Obelisco)
-Fixed survivors stuck incap while touching barbed wire in map 1
-Added more infected ladders
-Improved visuals in map 4