Arma 3
CSLA - Iron Curtain - Compatibility Data for Non-Owners
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Update: Mar 25 @ 6:56am

CSLA Iron Curtain Update 1.2.1 hotfix

ADDED: Feature When the gunner dies, the commander switches to the gunner position (in vehicles where the commander and gunner share the same compartment)
ADDED: MAAWS iron sight view
ADDED: New 2D optics for vehicle crews (BMP-1 driver, T-72 driver, M1A1 driver, M113 driver, LAV-25 driver, OT-62 driver, T-72 gunner, M1A1 loader)
ADDED: SMAW iron sight view

FIXED: Added to CfgPatches: "US85_M60E3LB", "US85_M60E3SB"
FIXED: Adjusted surface definitions in CFG for Gabreta (overwriting vanilla classes)
FIXED: AFMC, CSLA, FIA, US Replaced vanilla mine detectors in vehicles with US/CSLA versions
FIXED: Air weapons Proxy autocenter=0 (disabled auto-centering of missile models to ensure correct positioning in pylons)
FIXED: An-2 Added the ability to move the pilot’s head
FIXED: An-2 Incorrect damaged texture
FIXED: AN/PAQ-1 LTD function (now able to target for laser-guided bombs)
FIXED: CSLA Grenades Speed adjustment
FIXED: CSLA Increased turret traverse and elevation speed for PLDvK-53/59
FIXED: CSLA Para Knapsack and Pouch vz. 85 (Engineer)
FIXED: CSLA Stringtable Fixed magazine labels for 7.62×45 PU-52
FIXED: CSLA T-72 optics
FIXED: CSLA Desert Added hats to inventory
FIXED: CSLA Engineers Added ammunition and backpacks
FIXED: CSLA Helmet vz.53 LOD 4 had sharp edges
FIXED: CSLA Para Knapsack and Pouch vz. 85 (Engineer) Added ammunition
FIXED: CSLA Paratroopers Added berets to inventory
FIXED: CSLA_Turret AGS-17 Player could kill themselves by shooting Increased grenade fuse distance
FIXED: EXPO Vltava 86 Helicopters collide mid-air
FIXED: F813 Goliath wrong unit ingignia position on cargo door in MP
FIXED: F813 Goliath vehicles lacked license plates when generated via script
FIXED: F813 Goliath, CATOR 2009 After turning off beacon, it remained floating in the air
FIXED: FIA Random headgear (missing helmets after respawn in MP)
FIXED: FIA AZU 469 missing texture of rear-view mirror
FIXED: FIA desert hats Removed CSLA insignia
FIXED: Field Manual Typos in M136 Volcano section
FIXED: HUD on Mi-24V (was inheriting a virtual HUD from vanilla helicopters)
FIXED: INT GH #326 EH Killed: Replacing gunners in emplacements and vehicles with another crew member – adjusted EventHandler to prevent deletion of user-added EHs
FIXED: LAV-25 (all variants) Missing optic glass
FIXED: LAV-25 (All Variants) Added optics glass for gunner/commander periscope
FIXED: LAV-25 optics glass in the interior Added reflections
FIXED: LAV25, M1A1, T-72 driver optics centered
FIXED: M1025 Inventory contained vanilla toolkit
FIXED: M1025, M1043 and M998 (all variants) Missing damaged material on dashboard
FIXED: M1025, M1043, M998 Added camo5 selection for dashboard
FIXED: M113 (Mk. 19) Persistent muzzle flash in LOD
FIXED: M113 (Mk. 19) Selections for turret/weapon in LOD 2
FIXED: M113A1 (TOW) Fixed PIP periscopes for the driver
FIXED: M60, M60E3, M23 Adjusted bolt animation, should now move from rear to front during firing
FIXED: M923A1 GT Mk. 19 adjusted to prevent ammo from clipping through the magazine during shake animation
FIXED: M923A1 GT Mk. 19 ammo belt animation was not hiding correctly when changing the magazine
FIXED: MH-60A Handle on left door doesn't move with the door
FIXED: Missing strings (STR_CSLA_DNS_Ch25ML, STR_CSLA_9M32M, STR_CSLA_9M14M, STR_CSLA_9M113, STR_DN_US85_dym)
FIXED: Mk. 19 Belt clips into ammunition box while firing
FIXED: Mk. 19 sight/rear sights misaligned on M113, M1008 CUCV, M1025 and M1043
FIXED: Mk. V3S and M923A1 Gun Trucks Disabled manual fire (driver was able to fire the main MG)
FIXED: Mk. V3S GT, M923A1 GT Disabled manual fire
FIXED: Mk. V3S vehicles lacked license plates when generated via script
FIXED: Multiple tweaks to aircraft weapons and pylons
FIXED: OT-62 Missing optic glass
FIXED: PP-Mi-Sr-II Effectiveness adjustment
FIXED: PP-Mi-Sr-II Mass value adjustment
FIXED: Rocket disappears from Launcher-wielding infantry after respawn
FIXED: Stringtable PP-Mi-Sr-II.
FIXED: T-72 Adjusted RVMAT for collimator (high reflections issue)
FIXED: T-72 Fixed front mudguard selection, fixed shadow LOD selections
FIXED: T-72 shadow LOD Added commander turret and NSV parts
FIXED: T-72/M1A1 Changed LOD for OpticsIn from 1100 to 1
FIXED: T-72M/T-72M1 Destroyed wreck had stretched vertices above the turret
FIXED: Turrets now remove all "Killed" event handlers from units that exit them (replacing gunner in emplacements and vehicles with another crew member)
FIXED: Pu-52, Pu-52/57 Rear sight misaligned with front sight between 400m-900m zeroing
FIXED: UH-60A – Adjusted names of cargo entry points
FIXED: Updated selection for M1008 CUCV (Mk. 19), M1025 and M1043 (Mk. 19)
FIXED: US/CSLA/AFMC Adjusted durability of plastic helmets
FIXED: US85 USMC Grenadier (M16 +203), Airborne Grenadier (M16 + M203) Incorrect vests, Airborne now uses: Vest (M81, M16 + M203, Airborne)
FIXED: US85 LAV-25 Commander MG mount had no damage material when destroyed Fixed turret selection damage
FIXED: Winter Uniform (FIA) Invetory icon does not match the uniform
FIXED: ZSh-5 Removed improper property LodNoShadow=1 from shadow LOD (shadows were disabled)

UPDATED: AN/PAQ-1 LTD battery New icon
UPDATED: Darkened textures for FIA desert helmet/hat
UPDATED: Decreased elevation on NSV mounted on T-72
UPDATED: Disabled zeroing on vehicles equipped with Mk. 19
UPDATED: Glass material for Tank and APC interior optics
UPDATED: M1025, M1043, M998 (M60) Ammo belt animation in the ammo box
UPDATED: M1025, M1043, M998 SF GT (M60)  Animation for ammo belt in ammo box
UPDATED: New rear sight for M60, M60E3 in GunnerView
UPDATED: Reduced zoom on driver optics for APCs/tanks
UPDATED: T-72 gunner Added an additional optic for periscope view (for more efficient turret rotation without 3rd-person view)
UPDATED: VG-70, M203 Smoke and flare rounds added to ammo boxes, backpacks, and vehicles

Update: Jan 31 @ 5:55am

CSLA Iron Curtain Update 1.2


ADDED

ADDED: CSLA desert faction .. gear, men, vehicles, groups
ADDED: US85 desert faction .. gear, men, vehicles, groups
ADDED: FIA desert faction .. gear, men, vehicles, groups
ADDED: UH-60 (Volcano) helicopter
ADDED: M923A1 (Volcano) Truck
ADDED: M923A1 GunTruck
ADDED: BzK-59A Recoiless Gun
ADDED: OT62D Recoilless Gun Carrier
ADDED: FIA V3S GunTruck
ADDED: FIA V3S + AGS17 GL
ADDED: FIA V3S + M52 Mortar
ADDED: M1008 + M2 HMG
ADDED: M1008 + Mk19 GL
ADDED: M998 Cargo
ADDED: M113A1 + Mk19 GL
ADDED: M113A1 + TOW ATGM
ADDED: HMMWV + Mk19 GL
ADDED: HMMWV + TOW ATGM
ADDED: Static DShKM HMG
ADDED: Static AGS-17 GL
ADDED: Static Mk19 GL
ADDED: Static M60 MG
ADDED: Static M60 MG + PVS4
ADDED: Static M60E3 MG (Short)
ADDED: Static M60E3 MG (Long)
ADDED: Static M60E3 MG + PVS4
ADDED: M-60E3 MG (Short)
ADDED: M-60E3 MG (Long)
ADDED: AN/PAQ1 Laser Target Designator
ADDED: M23 SOCOM
ADDED: M23 Suppressor
ADDED: M23 Flashlight
ADDED: Pu-52 Rifle
ADDED: Pu-52/57 Rifle
ADDED: Pu-52/57 Marksman Rifle + Optics
ADDED: MPV-N1 SMG
ADDED: MPV-N1 Suppressor
ADDED: OP-54 Sniper Rifle
ADDED: P-27 Anti-Tank Weapon
ADDED: LK-52 Machinegun
ADDED: LK-52/57 Machinegun
ADDED: PP-Mi-SR Anti Personnel Mine
ADDED: M87A1 Volcano Mine
ADDED: Krizna-R Mine
ADDED: RM70 9M22 Krizna-R Rocket
ADDED: HGU55P pilot helmet
ADDED: vz53 helmet (Needles) + goggles
ADDED: vz53 helmet (Clouds) + goggles
ADDED: vz53 helmet (Salamander) + goggles
ADDED: Backpack - TOW Tubes
ADDED: Feature - Unflip Vehicles via DTP/Service vehicles
ADDED: Feature - Smokescreen for Some Vehicles
ADDED: Feature - Object/weapon transport on vehicles
ADDED: 200l Barrel object for refuel vehicles (can be transported)
ADDED: Repair box object for repair vehicles (can be transported)
ADDED: New Pi-52 sound
ADDED: New Pi-82 sound
ADDED: New Sa61 sound
ADDED: New Sa24/26 sound
ADDED: New Sa-58 sound
ADDED: New UK-59 sound
ADDED: New M16 sound
ADDED: New M249 sound
ADDED: New M60 sound
ADDED: New DShKM sound
ADDED: New NSV sound
ADDED: PLDvK-53/59 “Lizard” to FIA
ADDED: Missing Weaponholders
ADDED: New Vehicle Siren Sound
ADDED: soundServoVertical
ADDED: turret manual sound
ADDED: turret sound
ADDED: Mi24 Desert Camo
ADDED: CZ Rondel to National Signs
ADDED: New Units and Groups in 3DEN editor
ADDED: Aircraft Weaponry
ADDED: US Aircraft Weaponry Weaponholders

UPDATED

UPDATED: New Static TOW model
UPDATED: New Alice backpack model
UPDATED: New FIA Backpack
UPDATED: vehicles destruct visual effect
UPDATED: AZU DShKM - New DShKM model + Gunner Anim
UPDATED: BTR40 DShKM - New DShKM model + Gunner Anim
UPDATED: AH1 - new HUD
UPDATED: T-72 Tanks - Track and Engine Damage
UPDATED: T-72 Tanks - updated durability and damage
UPDATED: T-72 Tanks - updated mudguards
UPDATED: M1 Tanks - Track and Engine Damage
UPDATED: M1 Tanks - updated durability and damage
UPDATED: M1 Tanks - Elevation
UPDATED: M1 Tanks - Turret Limits Adjustments
UPDATED: M1IP - Turret Config
UPDATED: M1IP - Texture Adjustments
UPDATED: Static TOW Launcher - Reload Anim
UPDATED: Konkurs ATGM - Assembly from 2 Components
UPDATED: Konkurs ATGM - started without ammo
UPDATED: RM-70 - ammo type change via attributes
UPDATED: AH1 - updated Loadouts
UPDATED: AH1 - Pilot Glass Chamfered Edges
UPDATED: Mi-17, Mi24, AH1 updated Head Movement
UPDATED: Mi24 - HUD Impact Crosshair Position
UPDATED: UH60 - M240 Shake Anim
UPDATED: UH60, AH1, Mi17, Mi24 glass damage
UPDATED: Cars/Trucks: updated mirror.rvmat in cargoview
UPDATED: weapons muzzle efects
UPDATED: Hunting rifle reload animation
UPDATED: LAV25 VhC
UPDATED: LAV25 view gunner
UPDATED: LAV25 comm shake anim
UPDATED: LAV25 day/night reticle
UPDATED: M1008 Engine Durability
UPDATED: AZU DShKM - New VhC
UPDATED: BTR40 - New VhC
UPDATED: M923 - Editor Pictures
UPDATED: MU-90 - Editor Picture
UPDATED: MU-90 - Switched TM46 for PtMiBa
UPDATED: OT-62 - added FFV on top
UPDATED: PLDVK - Map Icon
UPDATED: PLDVK - Overall Durability
UPDATED: PLDVK - Texture Set Switching for AA Turret
UPDATED: Civilian V3S - Texture Touch Up
UPDATED: CIV Vehicles' Transported Equipment
UPDATED: Sarka - Grille at Left D Pillar
UPDATED: ShKH-77 DANA - New DShKM model + Gunner Anim
UPDATED: ShKH-77 DANA - Circular Error Probability
UPDATED: ShKH-77 DANA - Vehicle Shake
UPDATED: RM-70 - Spare MagazineHide Animation
UPDATED: US: SF baseman - randomised headgear
UPDATED: US: SF baseman - updated default gear
UPDATED: 200g TNT - increased Efficiency
UPDATED: CSLA/US/FIA vehicles - Turret Manual Sound
UPDATED: M21/M14 - Sound Unification For Single and FullAuto
UPDATED: M14/21 Wood Texture adjustments
UPDATED: M14 - Added HiddenSelections
UPDATED: M14 - Texture Text
UPDATED: UK59 MG reload animation
UPDATED: M60 MG reload animation
UPDATED: Handheld and Static M60 MG Sound Unification
UPDATED: Sa24 Wood Textures
UPDATED: Sa-58 Textures
UPDATED: RG4 Model
UPDATED: MAAWS Ammo Velocity
UPDATED: MAAWS Soundsets
UPDATED: RPG-75 End Cap
UPDATED: LAW72 Reticle Glass
UPDATED: M2, M252
UPDATED: Static UK59 - Optics Hide Animation
UPDATED: CSLA - reloadTime for grenades
UPDATED: CSLA - userAction for URG mode
UPDATED: Smaller MG barrel Smoke
UPDATED: Jak-B Heli MG Parameters
UPDATED: S8 Rocket Weight
UPDATED: US 25mm Ammo Efficiency
UPDATED: US 25mm Ammo camShake
UPDATED: ZD 4x8 optics - SMDI Texture
UPDATED: Supply Crates With New and Missing Gear
UPDATED: US Helmets Shadow LODs
UPDATED: US Goggles Texture Mapping
UPDATED: US Woodland Uniform Texture
UPDATED: CSLA Tank Commander Gear
UPDATED: CSLA Berret Size and Postioning
UPDATED: Mk6 Helmet - New Icon
UPDATED: Mk6 Helmet - Description Short
UPDATED: vz53 Helmet - New Icons
UPDATED: Smoke Grenades and Explosives' Icons
UPDATED: W-3P Detector Icon
UPDATED: AN/PRS-8 Detector Icon
UPDATED: General Cleanup of Gear and config for units
UPDATED: Textures for Uniform Suitpacks
UPDATED: Sa-61 shortened string
UPDATED: String Change from 7.65Browning to 7.65*17
UPDATED: String for UA Cross Attribute
UPDATED: String Change from "Mount bearer" to "Mortarman"
UPDATED: VhC strings changed for "topStuff","mre" and "boxes inside"
UPDATED: Upper/Lower case for some headwear
UPDATED: US - Heli Camouflage Texture sets naming
UPDATED: CSLA - Heli Camouflage Texture sets naming
UPDATED: CZ Air Force String
UPDATED: backpacks icons
UPDATED: TI maps for M14/M21
UPDATED: Sa24/26 TI map
UPDATED: Sensors on BPzV
UPDATED: M923 - added getIn/Out for gunner
UPDATED: M113, M1025, M1043 - updated ViewGunner limits
UPDATED: MP DM Anarchy - small adjustments, V3S Wreck at the Town Square Moved
UPDATED: MP Cleaning - Debug Disabled
UPDATED: MP Anarchy: FirstAidKit -> CSLA_Ob80
UPDATED: MP Anarchy: reduced probability of acquiring a mine
UPDATED: MP Anarchy: gameplay tweaks
UPDATED: MP Anarchy: new weapons from update 1.2 + random PPMiSr2/PPMiBa
UPDATED: RTD (advanced flight model)
UPDATED: Field Manual
UPDATED: Credits

FIXED

FIXED: vehicle attributes - MP compatibility
FIXED: CAR/TRUCK vehicles - driver - set head movement to the side and tilt
FIXED: Mi24 - no longer gains height in flight - community feedback Discord
FIXED: AH1 - no longer gains height in flight - community feedback Discord
FIXED: Sarka Shadow LOD
FIXED: Ada, Sarka - Slingload + ViV
FIXED: M923A1 spare wheel mapping
FIXED: PLDVK - mirrors
FIXED: M113 - TI map on spare wheel
FIXED: RVMAT on T72 NSV colimator
FIXED: T72 - NSV - removed NVG mode
FIXED: Mk6 helmet ragtop shadow LOD
FIXED: M1008 damage
FIXED: M1008 shadow LOD
FIXED: CUCV, HMMWV, M923, V3S, AZU - fording
FIXED: V3S lights hitpoints
FIXED: V3S exhaust
FIXED: Ammo crates - ViV
FIXED: OT-62 - Lights in far LOD
FIXED: M270 - Lights in far LOD
FIXED: CATOR - Beacon
FIXED: M2 static - fixed selections
FIXED: damage of M113
FIXED: damage of LAV25

Update: Nov 8, 2022 @ 9:46am

CSLA Iron Curtain Update 1.1

ADDED: SP missions - Nimrod and Operation Abort
ADDED: AFMC faction (characters & gear & vehicles)
ADDED: Mi-24V helicoper
ADDED: AH-1F helicopter (include + 3 camo versions)
ADDED: Mi-24V and AH-1F wreck
ADDED: MU-90 - armored mine layer based on BVP1 (mines can be unloaded and placed only at low speed)
ADDED: RM-51
ADDED: M113A1 and M113A2 extended
ADDED: M923A1 truck - transport, ammo, repair and refuel versions
ADDED: M923A1 truck with S280 Shelter and M2 HMG
ADDED: M1025/M1043 with M2 HMG
ADDED: M1025/M1043 - VhC (sandbag turret protection)
ADDED: AZU - VB and TAI versions
ADDED: OT-64 - VB version
ADDED: AZU - CIV blue texture set
ADDED: V3S DTP civ. - blue color texture set
ADDED: Cator tractor (CSLA, CIV, FIA texture sets)
ADDED: Sa24 and Sa26 submachinegun
ADDED: M-14 and M16A1 rifles
ADDED: Pi-75SR & Pi-75LR pistols
ADDED: all objects/props available in Eden editor + preview pictures + stringtable
ADDED: pylon system on all helicopters
ADDED: New proxy of weapon systems for CSLA and US air vehicles
ADDED: LRM122 launcher - pylon weapon
ADDED: LR122 rocket - pylon weapon
ADDED: B8V20A launcher - pylon weapon
ADDED: S8 rocket model
ADDED: UB32 launcher - pylon weapon
ADDED: UB16 launcher - pylon weapon
ADDED: S5 rocket model
ADDED: 9k114 - pylon weapon
ADDED: 9k114 rocket model
ADDED: GUV 8700 GL and GUV 8700 MG - pylon weapons
ADDED: UPK 23 250 - pylon weapon
ADDED: UH60 FuelPod, M260 launcher, M261 launcher, TOW launcher - pylon weapons
ADDED: 70mm HYDRA rocket model
ADDED: TOW missile models
ADDED: FAB250 & FAB500 bomb models
ADDED: RM-70 - "Trnovnik" rocket
ADDED: S280 Shelter as placeable object
ADDED: Sarka civ. car - VhC (luggage on the roof, 3 variants)
ADDED: Sarka civ. car - VhC (racing strips and numbers)
ADDED: Sarka civ. car - update of model, exterior + interior, openable doors
ADDED: Sarka civ. car - PO and VB textures + beacons
ADDED: Ada civ. car - VhC (luggage on the roof, 3 variants)
ADDED: Sa61 - new model/textures
ADDED: Sa61 silencer - new model
ADDED: Sa61 - 10 rounds magazine
ADDED: Sa61 - magazines proxy
ADDED: M16A1 - model & 20Rnd magazine
ADDED: FAL rifle - bipod attachment
ADDED: M-2 bipod for M-14/M21 rifle
ADDED: Sa58 - 3D scope
ADDED: UK59 - 3D scope
ADDED: US weapons - cfgMagazineWells
ADDED: CSLA weapons - cfgMagazineWells
ADDED: AFMC ammo & weapon crates
ADDED: AFMC uniform
ADDED: AFMC Mk6 helmet + variants
ADDED: AFMC beret + variants
ADDED: AFMC vest
ADDED: AFMC boonie hat
ADDED: new model of cap vz60 + texture variants
ADDED: new model of CSLA beret
ADDED: BoonieHat vz.85 (+ variants)
ADDED: FIA uniforma WLD 12 (Oak camo)
ADDED: vz85 gear + underarm holster for Sa61
ADDED: Gear with mag pouches for Sa24 & Sa26
ADDED: PASGT helmet + googles
ADDED: Cap vz.28 - new CVC helmet model for CSLA
ADDED: DH-132 - new CVC helmet model for US
ADDED: SPH-4 - new model of helmet for US helicopter pilots
ADDED: SPH-4 (Attack) - helmet for pilots of combat helicopters AH-1 with HSS
ADDED: POP6 - new model of CSLA helicopter helmets
ADDED: ZSh5 - modified model of a helmet for pilots of CSLA combat helicopters
ADDED: Da25 - new model of CSLA smoke grenades (several colors)
ADDED: W3P - new model of CSLA metal detector (mine finder)
ADDED: AN/PRS7 - new model of US detector (mine finder)
ADDED: TNT200g - new model of TNT charge & igniter used by CSLA
ADDED: Satchel charge - a new model of a bag with TNT charges for CSLA
ADDED: FIA Commando Units
ADDED: FIA characters with Sa24 and Sa26
ADDED: FIA medic and commander characters - for FIA Combat Patrol MP mission
ADDED: FEATURE - changing of CSLA berret (masking to red and vice versa)
ADDED: FEATURE - adds/removes pistol for commander, if his behaviour will change (not to walk with pistol in hands while in CARELESS/SAFE mode)
ADDED: FEATURE - Automated animation of buttstock for selected weapons when on back/in hands: MP5, M16, FAL, Sa61, Sa58
ADDED: FEATURE - damaged engine and hull effects
ADDED: MP mission Combat Patrol on Gabreta FIA vs AFMC
ADDED: MP mission Warlods Extreme on Gabreta map
ADDED: Building populator script (\csla_scripts\mission\CSLA_fn_populateHouses.sqf)
ADDED: Desert texture sets for all vehicles (CSLA, US, FIA)
ADDED: flag and coats of arms of Ukraine
ADDED: flag and rondel of AFMC
ADDED: grey, brown & FIA textures for CSLA ammo boxes
ADDED: post soviet states' flags

UPDATED: effectiveness of tank ammunition
UPDATED: fording on cars and trucks
UPDATED: added ladder to Hviezda general store
UPDATED: BMP-1 - added searchlight on turret
UPDATED: sound sets for vehicles' weapons
UPDATED: sound sets for launchers
UPDATED: sound sets for firearms
UPDATED: surfaces in objects due to echo during firing
UPDATED: F813 - mirrors
UPDATED: M47 Dragon - missile model & textures
UPDATED: M47 Dragon - launcher model & textures
UPDATED: UH-60 - ESSS installation dependent weapon pylons
UPDATED: khaki US uniform textures
UPDATED: US soldier - NOHQ texture
UPDATED: CSLA soldier - body model & textures
UPDATED: FIA soldier - body model & textures
UPDATED: M113 - added details
UPDATED: M2 HMG - fixes in viewPilot lod
UPDATED: CSLA,US,FIA,AFMC,CIV - changes in stringtables, unification
UPDATED: RPG-75 - changed to use sights without in-game zeroing
UPDATED: LAW72 - changed to use sights without in-game zeroing
UPDATED: LAW72 ammo - changed parameters
UPDATED: CSLA NVG and Binoculars - changes in models in hand and on the ground
UPDATED: PIP periscopes on BVPs
UPDATED: PIP periscopes on M113
UPDATED: PIP periscopes on LAV25
UPDATED: Sa58 VG70 - added ability to attach bayonet
UPDATED: Sa58 - recoil and reload anim
UPDATED: Sa61 - bolt selection
UPDATED: Sa61 - zeroing
UPDATED: M16 - textures & model updates
UPDATED: M16 - rear sight model improvements
UPDATED: M16 - front sight model
UPDATED: M203 - grenade launcher NOHQ texture
UPDATED: M249 - textures & animated zeroing
UPDATED: VG-70 launcher - parameters
UPDATED: MP5 - buttstock texture
UPDATED: Sa58 - reload magazine bolt animation
UPDATED: FAL - textures & selector animation
UPDATED: FAL - optics glass lens
UPDATED: FAL - recoil & fire rate
UPDATED: FAL - rifle parameters
UPDATED: Sa58 - reload mag animation and sound match
UPDATED: M21 - optics glass lens
UPDATED: M16 - reload magazine animation
UPDATED: AP mines - efficiency
UPDATED: Sarka civ. car - textures
UPDATED: Helicopters - CM - AI handling
UPDATED: CSLA AT & AA Launchers - AI handling
UPDATED: US85 AT & AA Launchers - AI handling
UPDATED: UH-60 - pylons - pilot control
UPDATED: Mi-17 - pylons - pilot control
UPDATED: US supply crates - added missing & new
UPDATED: CSLA supply crates - added missing & new
UPDATED: PLDVK - rear view mirror
UPDATED: Props - Greenhouse (Sklenik) - enabled breakable glass
UPDATED: CSLA, US85, FIA - changes in headgear weight and protection level
UPDATED: CSLA, FIA, US85 gear stringtables
UPDATED: camo textures on CSLA helmets (Vz60, OAKS, SALAMANDER)
UPDATED: M2 HMG - recoil & animations
UPDATED: T72 - darkened "fake" interior
UPDATED: M923 - updated tarpaulin texture/RVMAT
UPDATED: FIA men - changed weapon M16A2 -> M16A1
UPDATED: FIA men - icons on map
UPDATED: weapon holders
UPDATED: M1/T72 tanks - damage
UPDATED: AP ammo for sniper rifles
UPDATED: changed beacon system (once the driver gets out with beacon turned on, sound will turn off but light will stay on)
UPDATED: M1/T72 tanks - renamed ammo
UPDATED: Sarka and Ada civ. cars - PhysX
UPDATED: Vz85 backpack & pouches model
UPDATED: EventHandlers on CSLA characters
UPDATED: Unified naming for "kits" & strings for mine detectors
UPDATED: Protective glasses on CSLA helmets
UPDATED: Endurance of APCs' hull against 12.7mm
UPDATED: Endurance of car engines
UPDATED: AZU - PhysX
UPDATED: F813 - PhysX
UPDATED: LAV25 - turret setting & M240 turret shake
UPDATED: M1 steel helmet - size and selection
UPDATED: VG-70 - grenades parameters

... and many other minor fixes and updates

Update: Jul 2, 2021 @ 3:34am

CSLA Iron Curtain Hotfix #2

ADDED: siren sound for VB ADA

UPDATED: MP5 - animated zeroing
UPDATED: M16 - animated zeroing
UPDATED: M21 - animated zeroing
UPDATED: Script for tactical numbers on CSLA vehicles. Setting "0" hides the number.
UPDATED: Mi17, UH60 - damage tweaked
UPDATED: tweaked effectiveness of PLDVK AP ammo
UPDATED: tweaked effectiveness of M2 ammo
UPDATED: M1025 - adjustment of attributes for setting graphical symbols

FIXED: Mi-17 MG missing rear door in shadow LOD
FIXED: CSLA vests - thin green line on the belt
FIXED: Arsenal - removed duplicate models of backpacks and vests
FIXED: US85 - 30 mm and 25 mm ammunition - tweaked efficiency
FIXED: US85 - Vulcan - dispersion, ammo characteristics
FIXED: ČSLA, US85 - PTŘS - homing, utilization by AI
FIXED: ČSLA, US85 - Strela, Stinger - removed manual control of missile
FIXED: adjusted offset for AI on highways
FIXED: OT62 - interior proxy conflict with CUP
FIXED: SP Mission Battlefield - enemy counterattack did not come even if all other tasks were finished
FIXED: SP On a mission - occasionally mission did not continue if none of player's AI team members died
FIXED: SP Manava - mission will not end if player kills himself and then uses teamswitch
FIXED: UH60 - destruction of rotor after hitting trees/objects
FIXED: Mi17 - destruction of rotor after hitting trees/objects
FIXED: V3S - cabin shadow LOD tweaked
FIXED: V3S - removed dashboard label from camo selection
FIXED: UAZ para - adjustment of windshield hinge in cargo LOD
FIXED: M1IP - adjustment of the model on the inside of gun barrel
FIXED: Offroad Motorcycle - last LOD
FIXED: M2 rate of fire lowered
FIXED: compatibility data - terrain can now be previewed in the editor (but not played)

Update: Jun 18, 2021 @ 9:10am

CSLA Iron Curtain Hotfix #1

FIXED:

FIXED: Excessive turret rotation speed on vehicles
FIXED: CTD when spawning SOGPF assets on Gabreta
FIXED: ENG smoke grenade strings shortened
FIXED: Texture mapping of the USMC cap
FIXED: BVP (all versions) - Mirrored PIP periscopes, wrong texture on passenger periscopes on BPzV
FIXED: OT62 – misaligned muzzle effects for UK59
FIXED: OT62 - camo selection issue
FIXED: OT65 - misaligned muzzle effects for UK59
FIXED: M1A1 - alpha sorting – commander view
FIXED: M1A1 – commander compass when turned out
FIXED: LAV25 – transparent floor of the vehicle – commander turn out
FIXED: removed "manual fire" command in wheeled and tracked vehicles (except vehicle commander)

UPDATED:

UPDATED: all wheeled vehicles – adjustment of tire durability
UPDATED: Anarchy MP mission - auto-reload when respawning

Update: Jun 15, 2021 @ 6:45am

Update: Jun 14, 2021 @ 1:44pm

- release

Update: Jun 14, 2021 @ 6:06am

- ver. 0.48.78. - 14.06.2021

Update: Jun 14, 2021 @ 1:08am

Update: Jun 11, 2021 @ 1:58am