Garry's Mod

Garry's Mod

Offset hoverballs
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Update: Aug 18, 2024 @ 7:09am

Updated Steam version to GitHub latest. (Commit #208 - PR by dvdvideo1234)
- EOL consistency LF across all files.

Update: Dec 9, 2023 @ 10:56am

Updated steam version to GitHub latest.

- Turkish language translation by NovaDiablox on Github.

Update: Dec 1, 2023 @ 8:26am

Updated steam version to GitHub latest. (198 commits, holy moly)

- Further optimisations to the UI that appears when looking at an OHB.
- Resource files now use more consistent translation keys for UI strings.
- Updated Bulgarian translation.

Update: Nov 15, 2023 @ 4:55pm

Updated steam version to GitHub latest.

- More code optimisation & cleanup.
- Better function to replace default math.sin for text pulse effect.

Thanks again to @dvdvideo1234

Update: Nov 10, 2023 @ 8:24pm

Updated steam version to GitHub latest.

- Fixed broken tooltip on spawnmenu.

Update: Nov 9, 2023 @ 10:48am

Updated steam version to GitHub latest.

Update: Oct 27, 2023 @ 6:46pm

Updated steam version to GitHub latest.

Update: Oct 20, 2023 @ 7:00pm

Updated steam version to GitHub latest.

- Experimental fix for the error reported in the comments by Dexious Emera. Thank you!

Update: Oct 11, 2023 @ 7:47pm

Updated steam version to GitHub latest.
Yet more tinkering with Wiremod integration.

- Seeing as the wiremod input 'Height' just accepts a number to set as the hover height, that input has been renamed to "Set height".

- A new wire input has been added called 'Adjust height' that allows for smoother changes by internally emulating presses of the up and down hotkeys.
Any positive input goes up, any negative goes down. An input of 0 does nothing.
Hopefully this should make your wiremod logic simpler and remove the need for wire numpad outputs.

- Added a "Height adjust speed" wire input because there wasn't one before.

- Changing the 'Air resistance' value via wire now updates the physics immediately. Drift button anyone?


Other minor changes:
- Hover UI now updates correctly when values are changed via wiremod.
- Fixed "Air resistance" wire input not updating correctly unless brakes were toggled.
- Fixed wire inputs being able to update while hover is disabled.
- Fixed changing wiremod inputs removing the 'Brakes enabled' header.
- More minor code optimisations.
- Removed Herobrine.

Update: Oct 10, 2023 @ 9:52pm

Updated steam version to GitHub latest.

- Fix: Duped hoverballs should now properly remember their wiremod config.