Tabletop Simulator

Tabletop Simulator

Philosophy (EN)
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Update: Aug 19, 2022 @ 8:00am

Update preparing for our Gamefound campaign:

+ Updated to final rulebook (also available at https://philrulebook.qualitybeast.com)
+ Updated UI
|_ + Added proper text
|_ + Added color options for 2 - 3 players
+ Fixed the colors of the tiles to be final

If you like the game, please join us on Gamefound to help us fund it, starting August 29th and ending September 26th! Here’s a link: https://gamefound.com/projects/qualitybeast/philosophy?refcode=ekFhwQrt-UiS0Y4yykd2BA

Update: Aug 19, 2022 @ 7:56am

Failed update. Wasa posted after the main menu was closed and therefore didn’t have the proper feature set. Fix immediately posted minutes later.

Sorry for the inconvenience!

Update: Nov 25, 2021 @ 7:43am

A quality of life update including:

+ Updated Tile Textures
+ Reworked the UI
|_ - Removed buttons from 3d space
|_ + Added Setup Overlay
|_ + Added menu toggle to the UI layer

Let us know how the changes are! :)

Update: Jun 24, 2021 @ 10:31am

A quality of life update including:

+ More immersive environment
+ Updated rulebook

Also, we’ve opened up Unguided Playtesting, so please join us by visiting the following link: http://philunguided.qualitybeast.com

Thanks for playing, everyone! <3

Update: May 30, 2021 @ 1:15pm

We are incredibly excited to release the first, official English mod for Philosophy. This current version includes:

+ 2 player base game
+ 3 player expansion
+ Rulebook (early draft)

Future updates will include a more immersive environment to match the theme, updated rulebook as we progress on it, more finalized colors and iconography on pieces, and scripting to help automate various setups.

Stay tuned and have fun. :)