The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

The MLG of Isaac [REP]
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Update: Dec 3, 2021 @ 4:24pm

Updated to the latest patch.

Update: Nov 26, 2021 @ 5:24pm

-Updated to the latest patch.
-Added compatibility with Animated Beggars and Animated Machines.
-Added compatibility with Samael for when he does a special interaction with some final bosses that have been reskinned.

Update: Jun 30, 2021 @ 2:14pm

-Gave both characters Birthright effects! Just be warned, Sanic's Birthright disables achievements (can't fix).
-Fixed the MLG costumes for The Forgotten.
-Added compatibility with Animated Costumes (Rep).
-More costumes for Old Wardrobe+! You can now equip the three pieces of the MLG costume separately.
-Made the characters compatible with Custom Co-Op Ghosts.
-The Illuminati acquired the planetariums. You may notice a change of color.

Update: Jun 15, 2021 @ 3:27pm

-Added compatibility with the Kissy Longlegs mod. Aren't you happy?
-Added compatibility with Old Wardrobe +, now you can give xX_Is420sac_Xx's costume to any character by using the wardrobe's advanced cosmetics tab and select the costume named "MLG Swag"!
-Updated compatibility with Evade Taxes: Fiend's Rocks and Scenery Collection and Custom Stage API.
-Edited the door leading to the Ascent path to reflect the Polaroid and Negative reskins.

Update: Jun 11, 2021 @ 11:44am

-Faze took over Gehenna and turned it into their HQ! Good luck on raiding them!
-It turns out that I was wrong about the custom Boss Rush not working in REP, it still works!
-Better looking pits and rocks for reskinned floors, all thanks to Fiend Folio whose assets I used as a base! Also improved Illuminati HQ floor props and added props to Snoop's Crib.
-Added compatibility for Evade Taxes: Fiend's Rocks and Scenery Collection. The Stage API's bug with the double controls in the starting room when used with my mod is now fixed.
-Updated compatibility with the Item Pedestal Overhaul mod.
-Added compatibility with The RE-Magined Room Pack. This was needed to make that mod able to use stage alt skins for monsters when used toghether with my mod.
-The mod Holy Card is the Weed Card is integrated in this mod. The mod fits well with mine and I would have normally included it in the MLG collection but it's impossible to make both of these mods compatible with eachother.
-Fixed champion reskinned enemies not being colored.
-Fixed Horfs missing a sprite that was added in REP.
-The intro sound for Ultra Greed's fight music is now a little louder to make it more... surprising!
-Added hitmarker sounds when flipping left or right in the character select menu.
-Added reverse music tracks in Ascent for mainpath stages.
-Classic Edith (modded character) now has a hitmarker as her target crosshair. Also added compatibility for my reskinned costumes in case she would get some of her own.
-Re-added the custom stage transition background (I didn't realize that REP uses a new file for that, oops!).
-Replaced an alternate ending song too, looks like I missed one.
-Recolored the sprites for the dirtpatch under which The Forgotten is buried to fit better with Lenny Land and Snoop's Crib.
-Gave some stages better fitting overlays (the shadows from above).

Update: May 25, 2021 @ 4:23pm

Initial Repentance port! This updated the following:
-The various new Brimstone sounds became dank too.
-Added a few new music replacements, some of the old ones got reused for super secret rooms, boss rush and the 2nd knife piece chase.
-Added champion sprites for reskinned enemies so they look good as colored champions.
-Added shadows in some reskinned boss portraits like the vanilla ones have now. Character portraits were adjusted to Repentance standards.
-Friendly dips spawned by Filthy Mind are as as dank as their less frindlier kin.
-Custom Nuke/Mega Bombs skins are also compatible with vanilla, not just only with the Better Bombs mod.
-New miniboss health bar to show who's boss.
-Adjusted some animations to Repentance standards, this also allowed me to make Faze Baby's attack stronger.
-xX_Is420sac_Xx now has his starting item in the pocket slot, you no longer need to trade da kush for other active items.
-New dank makeovers for Rotten Beggar, Battery Bum, Crane Game and Hell Game.
-Sanic uses custom ghost sprite on death, this didn't work in the previous version due to an oversight.
-Sanic now also starts with Aries, it just makes sense for the blue blur.
-Thanks to some improvements in Repentance backdrops for Snoop's Crib and Lenny Land look as they were intended and so do their secret room doors. The Steam stage also has it's own pit sprites.
-Adjusted menu sprites, the annoying white rectangle the title screen had on the bottom left corner is gone (Repentance fixed this on its own, I still don't know how to fix it in AB+).
-Official co-op compatibility.
-Sanic has unique pog and ugh faces for Pog for Good Items and Ugh for Bad Items mods. Normally he doesn't equip costumes but those two mods manage to make him.
-Due to changes in how boss rush works in Repentance the custom waves were temporarily removed. They will come back in a future update in some shape or form.
-Steam owns the shops, they now have doors to show that.