Stellaris

Stellaris

Planetary Modifier Enhancements
Showing 1-10 of 22 entries
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Update: May 11, 2023 @ 2:41am

6.2.0 Marked as compatible with Stellaris version 3.8 "Gemini" - no script changes

Update: Apr 2, 2023 @ 10:45pm

6.1.1 Do not add extensive_moon_system_moon to artificial planets

Update: Apr 2, 2023 @ 10:35pm

Uploaded with wrong version number

Update: Mar 19, 2023 @ 10:35pm

6.1.0 Improve built-in support for Planetary Diversity

Update: Mar 14, 2023 @ 7:17pm

6.0.0 Update for Stellaris version 3.7 "Canis Minor" - integrate game_start.2 changes

Update: Feb 14, 2023 @ 8:50pm

5.1.0 Add built-in support for Planetary Diversity

Update: Jan 9, 2023 @ 3:58pm

5.0.0 Add a compatibility trigger for other mods to check whether this one is active, remove old compatibility global flag

Update: Dec 13, 2022 @ 6:02pm

4.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax") - integrate game_start.2 changes

Update: May 30, 2022 @ 2:20am

3.1.0 Use triggers for habitable_planet and uninhabitable_regular_planet instead of copy/pasted, inconsistent lists of planet classes - should also lead to wider compatibility with mods that replace these triggers to support additional planet classes

Update: May 12, 2022 @ 11:32am

3.0.0 Update for Stellaris version 3.4 "Cepheus"

  • Integrate minor enhancement to the Carbon World spawn chances
  • Use memory optimization feature for effects and triggers