Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Rome II Total Realism IIII
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Update: May 22, 2021 @ 10:58pm

-Fixed Unit Icons for various units
- adjusted thureophoroi units for proper formation
- adjusted naming for multiple units
- adjusted movement speed for infantry units
- reworked spear units vs sword units. spears deal more damage and have better armor penetration, but spear unit entity is larger, therefore can be swarmed by smaller sword entities. Spear units in formation will dominate the sword unit, but spear units in melee will lose to sword units

Update: May 20, 2021 @ 10:34pm

- added cohesion system

Update: May 19, 2021 @ 12:56pm

- adjusted morale values for longer battles
- minor adjustments to formations and unit stats

Update: May 18, 2021 @ 9:45pm

- armor updated, added extra HP to units with plate armor (segmented, lamelar, bronze)
- weapon and projectile stats updated,added AP damage to all weapons
- Expediti renamed to Antesignani, now as elite heavy skirmisher unit for late Republic/early Empire
- Adjusted prestige progression for DLC campaigns to slow the imperium growth a bit
- Festival "Bread and Games" adjusted to actually require food instead of providing it (Government is giving up the bread to people for free)
- lots of smaller adjustments

Update: May 18, 2021 @ 2:19am

Early beta version, that doesnt contain all previous features.

- Naval unit rebalance is missing and will be added later
- campaign starting locations are vanilla