Stellaris

Stellaris

Traditional Thinking (3.0)
Showing 1-4 of 4 entries
Update: May 11, 2021 @ 8:50am

Hid AlphaMod resource's included for cross-compatibility. For realz hopefully.

Update: May 10, 2021 @ 10:50am

Hid AlphaMod resource's included for cross-compatibility.
Added some missing modifier localisation.

Update: May 9, 2021 @ 9:33am

Switched out a clerk modifier, since they don't have a resource category and I don't want to over-ride worker jobs.

Update: May 5, 2021 @ 4:01am