Dawn of Man

Dawn of Man

Realistic Village: Mixed forest
Showing 1-9 of 9 entries
Update: Jul 29, 2021 @ 12:48am

Hotfix for "duplicated strings.." message.

Update: Jul 29, 2021 @ 12:24am

Version 5.3

New in this version, compared to v5.2:
• remade the map with lots of sticks in the forest.

Update is incompatible with previous saves. Version 5.0 and 5.1 saves will no longer work. You can continue to play version 5.2 saves, but changes will not take effect.

Update: Jun 24, 2021 @ 12:41pm

Version 5.2

New in this version, compared to v5.1:
• reduced the population from 178 to 126 (and also reduced the number of tents, tools and food proportionally)

Update is incompatible with previous saves. You can continue to play them, but changes will not take effect.

Update: May 8, 2021 @ 9:34am

Hot-fix for crash during/after first winter; changed isolated raiders to only carry bronze weapons. You need to start a new game to fix this error.

Update is incompatible with previous saves. You can continue to play them, but changes will not take effect.

Update: May 6, 2021 @ 9:52am

Hot-fix.

Update: May 6, 2021 @ 9:42am

Version 5.1

New in this version, compared to v5.0:
• made trade dynamic. Frequency of traders will double when population will (usually) double, and a message will be shown each time;
• changed isolated raiders to only carry copper weapons;
• adjusted milestones;
• adjusted in-game mod description.

Update is incompatible with previous saves. You can continue to play them, but changes will not take effect. You need to start a new game to play latest version.

Update: May 1, 2021 @ 1:34pm

Updated in-game mod description.

Update: May 1, 2021 @ 5:12am

Updated in-game mod description and thumbnails.

Update: Apr 30, 2021 @ 10:15am

Version 5.0

New in this version, compared to v4 (Realistic Stone Age):
• added enemy attacks in Peaceful Times (Normal mode), but with a 4 times longer delay.
• increased population a lot in Settled mode.
• decreased population a lot in Nomad mode.
• simulated period is now 500BC, with in-game Iron Age unlocked. Now all researchable techs require only related tech.
• added new map/location: Mixed Forest (no tin mines).
• temporary removed all other maps/locations, until they are updated with the new changes.
• added more frequent isolated raiders.