Garry's Mod

Garry's Mod

[DrGBase] SCP: SL Human SNPC/Weapons
Showing 1-9 of 9 entries
Update: Nov 22, 2024 @ 1:20pm

Weapon viewmodels now have C_Hand support and draw animations.
If any model errors or script errors appear, let us know.

Update: Oct 12, 2024 @ 8:45pm

Door code fixed, hopefully working kill icons for weapons, CI Car Spawner animated differently and explode on death, D-Class and Scientist now friendly to each other unless armed. NPCs now drop SCP: SL Consumables on death.

Update: Sep 13, 2024 @ 7:11pm

Optimization update. Texture resolutions now lowered to "512 x 512" and weapons have new icons in spawnmenu. Weapons also now have NPC support, for Rebels, Combine, etc. Currently C_Hand support is number one priority, however the USP and Logicer viewmodels are very glitchy and will be put on hold at the moment.

Update: Sep 9, 2024 @ 7:24pm

Model optimization, check required items. New Serpent's Hand [Fan-Made] NPC added, friendly to most SCP factions and D-Class, but hostile toward MTF and CI. Some textures have been removed as well, such as the filler playermodel textures, keycard normal maps, whatnot. New spawn icons added too.

Update: Jul 18, 2023 @ 5:41pm

Unspecified edits.

Update: Jul 16, 2023 @ 1:24pm

Unspecified edits.

Update: Jun 13, 2021 @ 12:31pm

Removed jumping since it can ruin their AI.

Update: Apr 25, 2021 @ 6:30pm

Unspecified edits.

Update: Apr 25, 2021 @ 6:17pm

Addon creation.