Take On Mars

Take On Mars

Knightsleeper's ADDON MOD PACK v1.09
Showing 1-10 of 11 entries
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Update: Nov 5, 2022 @ 9:15am

Had some more work to do with the scenarios in this mod.

Update: Apr 14, 2022 @ 4:55am

Had some more work to do with the scenarios in this mod.

Update: Mar 1, 2022 @ 6:43pm

Major over hall on all scenarios.

Update: Nov 3, 2021 @ 8:04am

Had some more work to do with this scenario call Clarity Base Mission - HR v1.17 MP - VS.
Had some more work to do with this scenario call Clarity Base Mission - HR v1.16 SP - VS.
The scenarios are complete.

Update: Oct 25, 2021 @ 2:15am

Added a new re-mastered scenario into this mod call Clarity Base Mission - HR v1.16 MP - VS.
Had some more work to do with this scenario call Clarity Base Mission - HR v1.15 SP - VS.

Update: Oct 18, 2021 @ 4:37pm

Removed deployable cargo trucks and placed them in the main mod.
Added a new re-mastered scenario into this mod call Clarity Base Mission - HR v1.11 - VS.
Fixed the game crash when you turn off the main mod before the addon mod.

Update: Oct 7, 2021 @ 1:12pm

Did a major over hall on the mod. Re-scripted and streamlined all files.
Removed the National Walls with flags and placed them in the Knightsleeper's - ReBuild Game Mod.

Will update the Knightsleeper's - ReBuild Game Mod as soon as possible.

Update: Jul 13, 2021 @ 6:13pm

Re-scripted and streamlined some config files.
Copper is now required for cargo truck construction.
Copper is now required for some flag wall construction.
Now you must have the Knightsleeper's TKOM Rebuild Game Mod for this addon to work.

Update: Jul 12, 2021 @ 4:05pm

Major Files and folder restructure.

Update: Jul 11, 2021 @ 10:55pm

Re-scripted and streamlined some config files.
Now you must have the Knightsleeper's TKOM Rebuild Game Mod for this addon to work fully.