ARK: Survival Evolved

ARK: Survival Evolved

ARK: Anomaly
Viser 31-40 af 56 forekomster
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Opdatering: 15. aug. 2021 kl. 6:29

Opdatering: 15. aug. 2021 kl. 6:28

Opdatering: 15. aug. 2021 kl. 6:22

v1.3.2
Changes:
- Yet another attempt at fixing nightreaver having no anims at day
- Nightreaver should now be able to equip runes
- RIft Ether now stacks to 2500 from 1000
- Bosses should no longer flee

Opdatering: 14. aug. 2021 kl. 11:20

v1.3.1
Changes:
- Spawn fixes for certain creatures to help prevent overspawning
- Possibly fixed nightreaver having no animation at day
- Reduced wild Ironhusk buff damage reduction (10% -> 5%)
- Lowered Etherdrake base HP (1895 -> 1695)
- Reinstated tamed nerfs on Etherdrake
- Raised Etherdrake passive taming level to 95
- Buffed Karcinodonte melee damage (28 -> 36)
- Nightreaver no longer does bleed with claw attack, now does piercing dmg
- Nightreaver bite now does regular carnivore dmg instead of piercing dmg
- Nightreaver claw attack now has an interval

Opdatering: 14. aug. 2021 kl. 4:35

Opdatering: 14. aug. 2021 kl. 3:35

v1.3.1
Changes:
- Spawn fixes for certain creatures to help prevent overspawning
- Possibly fixed nightreaver having no animation at day
- Reduced wild Ironhusk buff damage reduction (10% -> 5%)
- Lowered Etherdrake base HP (1895 -> 1695)
- Reinstated tamed nerfs on Etherdrake
- Raised Etherdrake passive taming level to 95
- Buffed Karcinodonte melee damage (28 -> 36)
- Nightreaver no longer does bleed with claw attack, now does piercing dmg
- Nightreaver bite now does regular carnivore dmg instead of piercing dmg
- Nightreaver claw attack now has an interval

Opdatering: 12. aug. 2021 kl. 18:41

v1.3.0
Additions:
- New Boss Creature, the Whalerog!
- New Creature, the Nightreaver!
- Mod now has support on Genesis 2, by popular demand!

Changes:
Triffling has been reworked!
- Fixed materials
- No longer has the whole sleep mechanic
- When tamed, they can craft a form of honey and sap in their inventories!

- Runes no longer show on creatures
- Overall spawn improvements, making certain creatures more common and added to more spawners
- Babiroth should no longer spawn stacked
- Nerfed Babiroth Health (480 -> 260) and melee damage (29 -> 16) to keep it in line with creatures its size
- Increased damage of the D.R.I.L (30 -> 90) plz forgive me if this becomes a problem
- Improved attack animations on Merlure
- Baro now has swim animations, and main attack is now additive! (can use while moving)
- Fixed an issue with Arcane Golems not firing projectiles on servers
- Added Babiroth and Ethersauria saddles to the Research Station
- Further reduced stat nerfs on Etherdrakes when tamed
- Golems now have unique drop sets, along with giving roughly 1000 (or more) rift ether on kill:
Arcane : Weapons, Brute: Armor, Runed: Saddles

Opdatering: 10. juli 2021 kl. 15:04

v1.2.2
- Garagon can now equip runes properly
- Made Etherdrake taming food drain slightly faster

Opdatering: 7. juli 2021 kl. 12:13

v1.2.2
- Added Research Station to engram list (properly I hope)
- Garagon now has correct targeting team
- Moved Merlure camera out some

Opdatering: 6. juli 2021 kl. 23:20

v1.2.1
- Added Research Station to engram list (didn't work, I forgot to save some stuff haha)