Caves of Qud
Qud-Fu - Mixed Martial Arts Skills
Показані результати 1–10 із 55
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Оновлено: 2 листоп. о 21:02
автор: Winged_Monotone

QK

-Fixed issue with certain mutations not progressing combo counter
- Removing random spawns until proper update can fix the population rating.
- Simplified Factions

Оновлено: 14 жовт. 2024 о 11:09
автор: Winged_Monotone

[QF]

Оновлено: 13 жовт. 2024 о 15:12
автор: Winged_Monotone

Оновлено: 13 жовт. 2024 о 15:03
автор: Winged_Monotone

[QF for Current version 2.0.208.10]

Оновлено: 13 жовт. 2024 о 15:03
автор: Winged_Monotone

[QF for Current version 2.0.208.10]

Оновлено: 5 лип. 2024 о 8:21
автор: Winged_Monotone

[QF]

Оновлено: 19 черв. 2024 о 10:20
автор: Winged_Monotone

- reworked surestrike extra attack reward.

Оновлено: 4 черв. 2024 о 8:41
автор: Winged_Monotone

[o] | Modified Damage parameters for hand-to-hand, should start off a bit more viable, though still requires combo ramping to be fully effective, deals more consistent damage as your increases in level. Previous damage formula might of been a little too restricting, and now leveling should feel more rewarding while using these skills.
[o] | Reformated Braver names to use Epitepths so that they properly generate when being assigned to a sultan dungeon, etc.
[o] | Buffed the cleave chance on Slumberling Style. Now scales with your strength modifier and your level in the base formula.
[f] | Fixed issue with other damage types effecting visceral descriptors.
[o] | Nerfed the current damage scaling of comboing slightly, now penetration scales by +1 per each tenth of the current combo-meter bonus when you have Combination Strikes III
[o] | Maximum combo counter has also been raised from 30 to 99.
[f] | Sure-strikes is now working as intended! It has also been made slightly more effective by changing its damage algorithm.

Оновлено: 31 трав. 2024 о 8:40
автор: Winged_Monotone

[Fixing Bug with Effects not removing each other.]

Оновлено: 30 трав. 2024 о 9:36
автор: Winged_Monotone

[QF]