Rivals of Aether

Rivals of Aether

Smash Toon Link
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Update: May 26 @ 3:28pm

v1.74
Buffs
+ Added plush taunt! Press special during taunt to use it!
Fixes / Other Changes
+ Due to the new taunt, the fancy suit taunt is no longer accessed with Special (Attack, shield, or up still work however). The input is also now more lenient
+ Added 2 more weegeefied variations
+ Overhauled Morshu alt

Update: May 25 @ 12:07pm

v1.73
Fixes / Other Changes
+ Improved the AI to be much more custom
+ Rebalanced rune K slightly
+ Updated star hit vfx on some alts

Update: Mar 13 @ 6:29pm

v1.72
Nerfs
- Bombs can now hit TL in the air after a short moment (can probably also be considered a small buff due to bomb recovery)
- DAir landing now has a bit more endlag
Fixes / Other Changes
+ Added a custom background option to pictograph photos! While backgrounds were possible previously it could sometimes recolor with the characters. This new option allows you to have backgrounds that are drawn behind the rest of the photo and will avoid recoloring issues.
To use it, just put 'toonlink_photo_bg' on your character to assign the background.
+ Added the previously unused Hodan pictograph photo. Other characters from the Workshop pack aren't currently supported, but Hodan had an unused photo for a while so it might as well be used!
+ Fixed an outline color error if you lost a stock while charging NSpecial, and fixed outline color changes being weird sometimes in general
+ Added some new VFX to parry and Final Smash, and more VFX to many attacks
+ DAir animation endlag is now smoother, and you can hold the pose after landing with it. Grounded spin attack also now has some slight squash & stretch on the finisher
+ Optimized some more code
+ Added more Miiverse posts
+ Added a custom bury sprite

Update: Feb 22 @ 9:46pm

v1.71
Nerfs
- Reduced weight a bit (1.0->1.05)
Fixes / Other Changes
+ Anti-cheapie is now opt-in (hold Attack to activate it!), and should react to less characters
+ Misc hitpause changes (mostly reduced on certain moves)
+ Added more Miiverse posts

Update: Dec 19, 2024 @ 3:10pm

v1.70
Fixes / Other Changes
+ More AI improvements
+ Fixed USpecial being possible to fast-fall
+ Fixed a minor code error with the shield reflect

Update: Dec 9, 2024 @ 11:54am

v1.69
Buffs
+ Added some cancelling to Smash DTilt on hit
+ Reflector on Mirror Shield is now always active, but specifically for Light hitboxes
Nerfs
- Tweaked NAir cancelling to be a bit less crazy
- Reduced Smash DTilt damage (7->5) due to how fast it is (and the new cancel, too)
Fixes / Other Changes
+ Added more endlag frames to the Wind Waker taunt so it looks smoother. Also made it holdable
+ Improved many misc things (weird taunt hud offset stuff, improved hold input for DAir, code improvements, more inputs working for the suit taunt, and more)
+ Made the AI much better, giving it custom code for detecting incoming attacks and projectiles etc
+ Fixed anti-cheapie a bit (should be less strict, to hopefully have it trigger less on accident)
+ Fixed NES respawn plat being 1 alt off

Update: Aug 16, 2024 @ 5:27pm

v1.68
Fixes / Other Changes
+ Light arrows are now marked as a 'LightHitbox', currently nothing uses this for any interactions but maybe in the future
+ Added 1 more Miiverse post
+ Removed old Feri compat
+ Some misc code improvements

Update: Jun 13, 2024 @ 6:05pm

v1.67
Fixes / Other Changes
+ Added new fire projectile trails to some projectiles (ex: Bombs)
+ Bombs now cause the (visual only) KoB burn status effect
+ Added silly angle 0 to some moves
+ Added 23 more Miiverse posts (now 32 total)
+ Fixed some misc interactions
+ Some hitpause tweaks
+ Improved some more misc projectile code
+ Some optimization

Update: May 6, 2024 @ 7:34am

v1.66
Fixes / Other Changes
+ Added Nintendo Wii Wiimote compatibility

Update: Mar 20, 2024 @ 8:04am

v1.65
Fixes / Other Changes
+ Optimized the photo compatibility slightly, and added 4 new built-in options to use