Garry's Mod

Garry's Mod

SlateHUD
目前顯示第 1-9 項,共 9 項
更新:2024 年 2 月 17 日 @ 上午 10:23
Shinonome Nano 發表

+ slate_meter_enabled 0-2
+ slate_ammo_enabled 0-2
* These convars allow certain parts of the hud to be selectively disabled.
* When either of these convars is 1, it allows the hl2 hud to render. (or any other hud mods that use the HUDShouldDraw hook) 0 completely disables it, allowing nothing to draw.

更新:2022 年 12 月 10 日 @ 下午 10:00

hitmarkers and damage indicators

更新:2022 年 4 月 17 日 @ 下午 10:07

+ new convar "slate_hud_stacked"
* only for meter style 4 (maybe others in the future)
* instead of making notches smaller when going over max, healthbar will roll over into different colors and display a stack count
+ meter style 4 now displays max values (when needed)
* when your health is over the max OR the max is not its usual 100
* when armor is over 100

更新:2021 年 12 月 30 日 @ 下午 6:36

All meters (except for meter style 1) now have red (decreasing) effects
New segmented bar meter style (slate_meter_style 4)

probably more bugs, haven't checked this release fully

更新:2021 年 10 月 22 日 @ 下午 2:48

* Just figured out the actual issue, I was setting 'isReloading' on the weapon which would effect a addon weapon using the same name on itself. The variable is now renamed.

更新:2021 年 10 月 22 日 @ 下午 2:44

* Removed isReloading, a local variable that was not used and was causing conflicts with another addon (Thanks https://steamcommunity.com/id/AD5EAQUWIV76 for the report!)
* Added slate_meter_style 3, thinner outlined circles
* Whatever bugs and changes i've made since i last updated the addon, I don't remember what

更新:2021 年 8 月 10 日 @ 下午 8:12

New ring style for meters - now the default

更新:2021 年 3 月 13 日 @ 上午 10:34

SlateHUD update

- HUD now only appears in allowed gamemodes, but the detection for this can be spotty at the moment
- Font can now be customized

更新:2021 年 3 月 10 日 @ 下午 4:58

Initial addon creation.