Europa Universalis IV

Europa Universalis IV

Voltaire's New Nightmare
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Update: Jan 28 @ 11:48am

Update: Jan 28 @ 10:42am

-Fixed crash caused by Anabaptism
-Fixed crash caused by playing without Leviathan
-Fixed several minor bugs

Update: Sep 6, 2024 @ 12:13am

Patch 2.2.9

-Basic 1.37 compatibility fixes
-Fixed bugged Military Hegemon button
-Nerfed base Manpower and Forcelimit buildings to match reduced base Forcelimit
-Finally corrected travel time modifiers for the different map projection
-Added vanilla Bohemia devastation event
-Changed Bohemia's ban on claim fabrication to a 250% cost modifier as well as prereqs to remove the privilege

Update: Mar 1, 2024 @ 7:17pm

Patch 2.2.8

-fixed a major bug where using the Autonomous Missionary button would crash the game
-history/provinces changes in Bavaria: Chiemsee now starts under Landshut and Ebersberg has a Münich core
-new event for the revolt of Ludwig in Ingolstadt at game start, he is no longer Ingolstadt's heir
-history/province changes in Dauphine: Valentinois now starts as its own tag under a PU with Savoy
-new event for the resolution of the Valentinois inheritance dispute
-slightly changed the shape of a province in Friuli

Update: Jan 10, 2024 @ 8:15am

Patch 2.2.7

-hotfix of major bug where nobody could be elected Emperor
-history fix in Austria, the County of Schaunberg has been reduced to an OPM

Update: Jan 5, 2024 @ 1:24pm

Patch 2.2.6

-updated mod to 1.36
-added one tag (Gengenbach Abbey) and 12 provinces, mostly around Styria
-fixed various history details in Styria with a greater diversity of land ownership
-renamed a few existing provinces in the region
-minor dynasty fix in the Palatinate region

Update: Jul 4, 2023 @ 7:58am

Patch 2.2.5

-minor hotfix to fix alert icons

Update: Apr 25, 2023 @ 1:43pm

Patch 2.2.4

-updated mod to the 1.35 Domination update
-added new Swiss Reforms and rebalanced mandate growth to hopefully scale with them
-increased the cost of Curia Treasury actions by an order of magnitude
-added new Holy Orders estate privilege to unlock GC state Holy Orders
-switched around Papal Fief government actions to more closely match vanilla mechanics
-fixed some localization errors in the Abbacy Faction events
-switching from Catholicism now properly removes Abbacy Factions and associated events
-buffed starting dev and fort placement in Switzerland
-added custom icons for Orsini Pope and Colonna Pope modifiers
-gave some form of unique Naval Doctrine to every culture group
-Catholic countries can no longer pass Dissolution of Monasteries
-rebalanced some of the modifiers in the mod's factions

Update: Oct 20, 2022 @ 7:27pm

Patch 2.2.3

-updated mod to 1.34.4 vanilla hotfix
-slightly changed Reorganize Theocracy Papal action so theocracies won't miss the usual bonus

Update: Sep 22, 2022 @ 10:16pm

Patch 2.2.2

-updated mod to 1.34.3 vanilla hotfix
-tweaked Lübeck mission tree including graphical fixes, rebalance of naval mission requirements, and changing of silver-related mission reward back to gold
-added check so one cannot offer Associate status to states outside of Switzerland
-changed Fruttuaria to a revolter, its province now starts owned by Montferrat
-renamed Sant'Ambrogio to Limonta, the name of the actual county the abbots held in fief
-added descriptions of influence factors to the summaries of the mod's factions like in vanilla
-changed icon of Monastic Order government to crusader knights instead of Abbacy monks
-Catholic theocracies now cannot arbitrarily change their base reform and must instead use a new Papal Action/event