Rivals of Aether

Rivals of Aether

Ms. Maribel
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Update: May 28, 2024 @ 8:34am

v1.5

- Color mapping added! This gives Ms. Maribel a new set of much more interesting alt colors!
- New sprite for hitting a shell-boosted fspecial added!

Update: Feb 1, 2022 @ 3:22pm

v1.4

New base game style update!

CSS:
- Removed light blue rim lighting, as standardized in new version
- Gained new CSS background color
- Makes a sound on selection, once again a standardized feature

Bugfix/adjustements:
- char_height being changed on death has been fixed
- char_height will now change exclusively on FSPECIAL and DSPECIAL, for a better view of the moves

Update: Jun 21, 2021 @ 10:29pm

v1.3

Adjustments update!

Has been given small_sprites, greatly reducing her fileside!

Nspecial
- Hitbox interactions with shell now account for hitboxes with 0 knockback
- Hitting back the shell as the opponent will now no longer have the possibility of hitting you on the initial movement
- Hitbox interactions in general slightly adjusted

Dspecial
- Shelled dspecial's hitbox now covers all of Maribel, rather than just her anchor. Makes the move more consistent.

Dtilt/Dair/Ustrong
- Tail hurtboxes on these moves have been removed, as I realized it's actually pretty commonplace for limb invincibility to work like that in fighting games.

Update: Feb 27, 2021 @ 7:05pm

v1.2

Big buffs update!

All melee attacks have either gotten larger hitboxes, added sourspot hitboxes, or both!

Jab: 1 and 2 both have sourspots along her arm
Ftilt: Added sourspot along her arm
Utilt: Slightly larger hitboxes
Dtilt: Added sourspot along her waist
Dattack: Adjusted and larger hitbox

Fstrong: First bubble hitbox extends through her arm
Fstrong: Final hitbox range increased, and knockback scaling increased to 1.3
Ustrong: Final hitbox range increased, other hitbox positions adjusted
Ustrong: Catching hits send towards other hitboxes more consistently
Dstrong: slightly larger hitboxes

Nair: Hitboxes size increased and adjusted to link into each other more consistently
Fair: Hitboxes size increased
Uair: Sourspot hitbox size and position adjusted
Bair: Added sourspot along her arms
Dair: Sourspot hit exists through entire move, adjusted to fit over her whole tail and waist

Fspecial: Hitbox size increased
Uspecial: Seashell version multihit hitbox size greatly increased and adjusted
Uspecial: Seashell version final hit knockback variables adjusted
Dspecial: Added late hit with a semi-spike hitbox when the sweetspot is removed

Being hit will no longer set the char_height to an improper value

Update: Feb 23, 2021 @ 10:28pm

v1.1

The first fixes update!

Nspecial: B-reversing functions properly

Dspecial: Can now hold down to move through platforms
Dspecial: Seashell hit now belongs to its own hitbox group, so it can hit twice


Added compatiblity for:

Pokemon Stadium sprites
Last Resort painting
Trial Grounds sprites
Soulbound Conflict text
Mt. Dedede title

Hikaru title
Rat quote
Agent N codec
Otto bobble
Amber plush
Wall-E music

Update: Feb 22, 2021 @ 2:33pm

v1.0