Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sailor Cat's Wondrous Goody Huts
Viser 21-30 af 31 forekomster
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Opdatering: 11. feb. 2021 kl. 12:27

Tiny but significant typo.

Opdatering: 11. feb. 2021 kl. 12:18

Changed trigger event to fix for Sumeria, fixed civilian and support formation, removed barbarian raider from pool, updated improvement net (again) to account for industry and corporation, generally cleaned/pruned code.

Opdatering: 9. feb. 2021 kl. 16:05

Fixed wilderness training infatuation with random unit.

Opdatering: 8. feb. 2021 kl. 18:51

Units are no longer yeeted to wonders. Wonders are now appreciated from afar.

Opdatering: 8. feb. 2021 kl. 12:01

Fixed geothermal fissure spawn.

Opdatering: 6. feb. 2021 kl. 17:20

Updated catch to include units that already have the sight ability and units that already have a formation, plus a tiered formation mechanic to handle both corps and army.

Opdatering: 6. feb. 2021 kl. 9:27

Changed the "map of the surrounding area" to an enhanced vision ability.

Opdatering: 5. feb. 2021 kl. 21:29

Opdatering: 5. feb. 2021 kl. 15:03

Forgot to comment out a line used for testing. Whoops.

Opdatering: 5. feb. 2021 kl. 14:57

Added easy-to-edit options in Sailor_Goodies_Defines.sql