The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Encyclopedia - An In-Game Wiki!
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Update: May 5 @ 3:33pm

Version 2.15.1:

  • Fixed a bug where sub-categories used an update function instead of postrender function, leading to the items being rendered behind the menu.
  • Fixed the new recent-item hotkey overriding the search menu, meaning you wouldn't be able to type the character "V" in it.

Update: May 5 @ 12:38pm

Version 2.15:
(By Ivy)

  • Updated to the latest DSS by including the newest dssmenucore.lua, and keeping only the encyclopedia specific stuff in the encyclopedia_dssmenu.lua file. I had to replicate a few of the mods you made to dssmenu in dssmenucore.lua, but I made sure to add comments to those changes, and made them in a separate commit, to make it easier to update next time with a diff. This enables users to change the DSS open keybind without another more up to date DSS mod.
  • Fixed an issue that only mattered with repentogon installed, where we were trying to get 6 active item slots instead of 4.
  • Added a feature that opens the encyclopedia entry for whatever you picked up last (item, trinket, card or pill). The keybind defaults to V on keyboard and Select on controller. This way if you pick up something new you can hit the button and see what it is, instead of going through a few menus finding it (the inventory menu of course works here, but this way is a bit nicer, for me at least). If nothing has been picked up yet it will show the entry for the character you are playing as. Pressing the same keybind again closes the encyclopedia.

Update: Aug 30, 2022 @ 3:27pm

----= Version 2.14.4 =----
Tweaks:
-= Removed some markup translations that were completely unnecessary.

Bugfixes:
-= Fixed a bug relating to the ’, ¢, ,× and ÷ symbols not properly working.

Update: Aug 29, 2022 @ 7:47am

----= Version 2.14.3 =----
Bugfixes:
- Added the missing {{Collectible}}, {{Trinket}}, {{Card}}, and {{Pill}} markup translations.
-- My code to translate the ones with ids (i.e. {{Trinket64}}) did not account for the ones with no id, which are used as the room icons, leading to infinite loops and crashes.

Update: Aug 28, 2022 @ 4:30pm

----= Version 2.14.2 =----
Features:
- Autogenerated characters will now try to pull their Birthright description from EID if possible.

Tweaks:
- Encyclopedia.EIDtoWiki() was completely reworked.
-- It will now properly translate all possible (I think) markup icons.
--- Example, passing "{{Collectible1}}" will now translate it to "The Sad Onion" instead of "Collectible1".
-- WikiDescs generated by EIDtoWiki will now be properly cleaned up to avoid invalid character errors in the log.
- Autogenerated item titles, descriptions and wikidescs will now be properly cleaned up to avoid invalid character erros in the log.

Update: Aug 28, 2022 @ 11:31am

----= Version 2.14.1 =----
Bugfixes:
- Fixed AB+ compatability.
-- Leprosy and Broken Shovel were using the wrong CollectibleType enum entry in AB+, being nil and causing an error.
-- The new code for sprite handling was using the sprite:GetAnimation() function, which didn't exist in AB+.
- Fixed Sprite objects passed to Encyclopedia not being used.
- Fixed Broken Shovel's wiki entry not being loaded.
- Fixed a bug in which some autogenerated (including EIDToWiki) wiki descriptions, or just entry names/descs would output warnings to the log if they used invalid characters.

Update: Aug 26, 2022 @ 1:36pm

----= Version 2.14 =----
Twaeaks:
- SaveData is now loaded only once, on run start, rather than on every player init.
-- This fixes the lag spike issue with Tainted Fiend!
- No longer loads SaveData on startup, before a save file is chosen.
- Invalid text characters will no longer be printed to the console. However they will still be printed to the log, and now with a lot more details for easier debugging.
- The <, ^, and > characters are now supported by Encyclopedia.

Bugfixed:
- Fixed all the descriptions that had invalid characters in them.

Update: Aug 24, 2022 @ 10:34am

----= Version 2.13 =----
Features:
- Updated Encyclopedia.RegisterSprite()
-- It now ONLY returns a data table, instead of a Sprite object.
-- Mods that use this function to handle sprites for their items and the like should not be affected.
- Added Encyclopedia.CreateSprite(gfxroot, anmtoplay, anmframe, newspr, layer)
-- This function will return a Sprite object (use sparingly).
-- If the previous RegisterSprite() change broke your mod, then you might wanna switch to using this function if you need the Sprite object directly.

Twaeaks:
- No longer creates Sprite objects for every item in the game. A much smaller cache of sprites will now be used, with assets dynamically loaded into them as needed. Hopefully this will improve performance with large mods when less memory is available.
-- This change should also reduce the loading times for the mod drastically (from around upwards of a minute or two, to just around 5-10 seconds). So long, game start lag spikes!
- Updated the general structure of the mod (should not be noticeable for end-users).
- Updated some descriptions in the mod.

Bugfixes:
- Encyclopedia.POOL_EncyclopediaRARY lol
- Check if particles exist before removing them on unpause, this should hopefully prevent some random crashes and maybe that weird speedup bug on downpour/dross.

Update: Nov 28, 2021 @ 12:20am

----= Version 2.12.1 =----
Bugfixes:
- Fixed a bug in which descriptions would align to a single direction.
- Fixed a bug in which the tooltips would render twice in some situations.

Update: Nov 27, 2021 @ 2:38pm

----= Version 2.12 =----
Features:
- Added a buffer system to completion note autogeneration.
-- This should hopefully prevent manually added characters from breaking the menu when you want to see their post-its.
- Added a setting to disable the run start pop-up with instructions on how to open the menu.
- Updated to Dead Sea Scrolls 2.0

Twaeaks:
- The menu now uses the game's HUD Offset (only in Rep).
- The run start pop up message will now display your personal keybind and controller toggle for the menu.

Bugfixes:
- Fixed a bug tha prevented the Mother and Mega Satan post-its from being awarded.
- Fixed a bug in which calling Encyclopedia.UpdateCharacter() on a character without description would give it a blank ("") description instead of remaining null.