STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Rise of the Crime Lords
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Opdatering: 27. sep. 2024 kl. 3:52

27.09.2024. Minor Updates

Opdatering: 27. sep. 2024 kl. 3:45

Opdatering: 27. sep. 2024 kl. 3:14

Opdatering: 11. juli 2024 kl. 3:56

Minor changes

Opdatering: 11. juli 2024 kl. 3:53

Minor changes

Opdatering: 8. juli 2024 kl. 2:14

Minor adjustments

Opdatering: 8. juli 2024 kl. 2:06

Minor adjustments

Opdatering: 7. juli 2024 kl. 2:00

Added icons for custom launch options

Opdatering: 6. juli 2024 kl. 23:35

Credits update.

Opdatering: 6. juli 2024 kl. 1:15

v5.0 open beta

General:

Tweaked to work with 2023 Steam update
Five playable factions (Zann Consortium, Rebel Alliance, Galactic Empire, Black Sun pirates and The Hutt Cartel) + 4 non-playable (CIS Remnant, Ohnaka Gang, Pyke Syndicate and Mandalorian Militia)
New Music (Start menu, Hutt and Black Sun specific backgrounds, Empire and Rebel added to the existing playlists, music added from Star Wars Rebels, Rogue One and Shadows of the Empire)
New sounds for Mandalorian pistols, sniper rifles, Kyle's Bryar pistol and Ahsoka's force speed
Campaigns for all tastes: all five factions, only Black Sun added, and just Rebels vs the Empire (FOC and EAW updated campaigns and one original)
Fully converted and playable EAW story Campaign (Empire and Rebels)
22 new galactic locations: Abandoned Republic Starbase, Anaxes Asteroids(variant), Concord Dawn, Duro, Falleen, Florrum, Gall, Gamorr, Jakku, Jedha, Lothal, Mygeeto, Nar Kaaga, Nar Shaddaa, Rhen Var, Ringo Vinda, Rodia, Scarif, Starforge, Trandosha, Rattatak, Ziost
Two new GCs: "A Prince's Revenge" Featuring the Black Sun vs the Empire and "Battle for the Underworld" featuring only underworld factions.

Tweaks:

New Planet Land Art for Rodia, Geonosis, Mandalore, Scarif, Mygeeto, Ziost, Korriban and Dathomir.
Fully remastered ingame unit and hero icons.
New particle effects: Empire has blue protons, Black Sun orange ones, orange and yellow blaster bolts for the Mandalorians, new laser textures, purple bolts for some heroes, faster moving projectiles, added blue space lasers to some units, new unit abilities with new particle effects, Ion cannos projectile based on ESB and Ion torpedoes based on Rogue One, new proton look and SFX for CIS bombers approximating ROTS visuals
New Turbolaser effects
New Galaxy texture, particle and size
Ssdcommander's space station spawning system
Replaced some unit names with correct/complete ones
Enhanced Vader's and Sidious Force powers (whirlwind and lightning damages everything and telekinesis can be applied to vehicles and heroes - except force sensitives and droids) I did that because frankly no bounty hunter or smuggler has any chance against a main Jedi or Sith hero
Fighters rescaled to 75%, corvettes, frigates and cruiser rescaled more canonically
Planets rescaled to 75%
Reworked AI, Hutts and Black Sun fully active in GC and skirmish
Multiple tweaks and fixes
New stars background
Retextured Pirate Interceptor Frigate
New Maw map base on Solo: A Star Wars Story
Minor improvements to ground flyer movements (Snowspeeder, Z-95 variant, TIE Striker, Starhopper)
New sand variant of Rebel Infantry
New basic, forest/swamp and snow Imperial Stormtrooper variants
Consortium Grenadiers now feature multiple different species within squads